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ifidishshbsba
searching PlanetScale…
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6 ms
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by
ifidishshbsba
4mo ago
It’s often not even about the job but to get visas
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by
ifidishshbsba
4mo ago
Dsls are always in the codebase either explicit where it’s made plain or implicit as design patterns and apis
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by
ifidishshbsba
5mo ago
Bad vibes?
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by
ifidishshbsba
9mo ago
Go on disability
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by
ifidishshbsba
9mo ago
lol
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by
ifidishshbsba
10mo ago
Twitter
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by
ifidishshbsba
10mo ago
I like to lisp but it might be time to finally learn FORTH :)
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by
ifidishshbsba
10mo ago
So true, can this be adapted to detect Hasbara?
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by
ifidishshbsba
10mo ago
Racket for sure, it goes straight to the heart of everything. You want simple macro compilers so you can see how simple it all is, not being confused by complex interpreters which totally obscure what is being done here.
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by
ifidishshbsba
10mo ago
Let D be the language used to express the gameplay, C be an implementation of a compiler for D in a language L. You want to minimise the length of D + C across all languages L. This gives you a unique language D (a DSL) for each game which