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ibobev
searching PlanetScale…
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12 ms
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601.
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Generating Z3/Python Code with Claude
(johndcook.com)
2 points
by
ibobev
4mo ago
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0 comments
602.
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Beej's Guide to Git
(beej.us)
2 points
by
ibobev
4mo ago
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0 comments
603.
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Chatting with an AI Won't Make You a Top Programmer
(lemire.me)
3 points
by
ibobev
4mo ago
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0 comments
604.
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Crypto in 2026: Oh, This Is the Bad Place
(stephendiehl.com)
426 points
by
ibobev
4mo ago
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526 comments
605.
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Prism: An Impure Functional Language with Typed Effects
(stephendiehl.com)
8 points
by
ibobev
4mo ago
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0 comments
606.
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Divergent Histories
(buttondown.com)
3 points
by
ibobev
4mo ago
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0 comments
607.
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Optimizing [sqlx:test] rebuild time
(kobzol.github.io)
14 points
by
ibobev
4mo ago
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1 comments
608.
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PivCo-Huffman "Merge" Operations
(fgiesen.wordpress.com)
3 points
by
ibobev
4mo ago
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0 comments
609.
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Interlude: Using the Index Registers Effectively on the Z80
(bumbershootsoft.wordpress.com)
3 points
by
ibobev
4mo ago
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0 comments
610.
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Why doesn't GetLastInputInfo() return info for the user I'm impersonating?
(devblogs.microsoft.com)
3 points
by
ibobev
4mo ago
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0 comments
611.
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Pix 2606.18-preview: DirectX Dump Files and more
(devblogs.microsoft.com)
2 points
by
ibobev
4mo ago
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0 comments
612.
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Computing Camera Rays
(momentsingraphics.de)
2 points
by
ibobev
4mo ago
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0 comments
613.
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What does it mean when the bottom bit of my HMODULE is set?
(devblogs.microsoft.com)
3 points
by
ibobev
4mo ago
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0 comments
614.
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Command and Conquer – Westwood's hit strategy game is coming to the Atari ST
(indieretronews.com)
3 points
by
ibobev
4mo ago
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0 comments
615.
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The Goldilocks Principle in Fantasy Strategy
(filfre.net)
3 points
by
ibobev
4mo ago
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0 comments
616.
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DirectX Dump Files Preview Now Available
(devblogs.microsoft.com)
3 points
by
ibobev
4mo ago
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0 comments
617.
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Why doesn't GetLastInputInfo() return info for the user I'm impersonating?
(devblogs.microsoft.com)
1 points
by
ibobev
4mo ago
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0 comments
618.
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Factorio: More Planet Deliveries
(factorio.com)
5 points
by
ibobev
4mo ago
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0 comments
619.
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Introduction to Computer Graphics
(math.hws.edu)
2 points
by
ibobev
4mo ago
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0 comments
620.
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Better slopes in AABB collision systems
(andreyor.st)
3 points
by
ibobev
4mo ago
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0 comments
621.
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GLM 5.2 playing text adventures
(entropicthoughts.com)
4 points
by
ibobev
4mo ago
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0 comments
622.
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Introduction to Compilers
(cs.cornell.edu)
2 points
by
ibobev
4mo ago
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0 comments
623.
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Stop Debugging Python with Print
(en.andros.dev)
2 points
by
ibobev
4mo ago
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0 comments
624.
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First Look at Epic Games Lore VCS
(asawicki.info)
2 points
by
ibobev
4mo ago
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0 comments
625.
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Connecting Peripherals to Atari 8-bit Computers
(goto10retro.com)
2 points
by
ibobev
4mo ago
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1 comments
626.
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An Introduction to Programming with Threads [pdf]
(birrell.org)
3 points
by
ibobev
4mo ago
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0 comments
627.
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Windows stack limit checking retrospective, follow-up
(devblogs.microsoft.com)
3 points
by
ibobev
4mo ago
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0 comments
628.
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Basic Analysis: Introduction to Real Analysis
(jirka.org)
3 points
by
ibobev
4mo ago
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0 comments
629.
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CS 6120: Advanced Compilers: The Self-Guided Online Course (2020)
(cs.cornell.edu)
454 points
by
ibobev
4mo ago
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61 comments
630.
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One Foot Tsunami: Redacted Brands
(onefoottsunami.com)
2 points
by
ibobev
4mo ago
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0 comments
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