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ibobev
searching PlanetScale…
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11 ms
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541.
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Multi-Layer Reservoir Splatting for Temporal Reuse Under Disocclusion
(graphics.cs.utah.edu)
2 points
by
ibobev
3mo ago
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0 comments
542.
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What should a personal website be?
(ratfactor.com)
2 points
by
ibobev
3mo ago
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0 comments
543.
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Poppy the training box, part 1: The beginnings
(gilesthomas.com)
3 points
by
ibobev
3mo ago
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0 comments
544.
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Building intuition about LLM parameter counts
(gilesthomas.com)
3 points
by
ibobev
3mo ago
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0 comments
545.
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Data-directed programming in Haskell (SICP 2.4.3)
(entropicthoughts.com)
5 points
by
ibobev
3mo ago
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0 comments
546.
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A full body MRI earns you a year of smoking
(entropicthoughts.com)
51 points
by
ibobev
3mo ago
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39 comments
547.
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Optimizing Lua string literals to save 400 bytes
(purplesyringa.moe)
33 points
by
ibobev
3mo ago
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9 comments
548.
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Suffix BWT vs. cyclic shift BWT, and fast computation
(purplesyringa.moe)
2 points
by
ibobev
3mo ago
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0 comments
549.
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Does technical blogging spark joy?
(purplesyringa.moe)
3 points
by
ibobev
3mo ago
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0 comments
550.
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Optimal Parse with Phminposuw
(purplesyringa.moe)
1 points
by
ibobev
3mo ago
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0 comments
551.
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Go-Flavored Concurrency in C
(antonz.org)
67 points
by
ibobev
3mo ago
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12 comments
552.
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An Alternative to Webmentions for the Emacs Carnival
(en.andros.dev)
1 points
by
ibobev
3mo ago
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0 comments
553.
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A bad X is better than none
(en.andros.dev)
3 points
by
ibobev
3mo ago
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0 comments
554.
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The AI Safety Paradox
(pointersgonewild.com)
1 points
by
ibobev
3mo ago
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0 comments
555.
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Building a Clang Back End and Porting Doom to My Custom Bytecode VM
(pointersgonewild.com)
2 points
by
ibobev
3mo ago
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1 comments
556.
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Intuitive Quantum Electrodynamics
(forwardscattering.org)
1 points
by
ibobev
3mo ago
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0 comments
557.
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There Are Databases Everywhere for Those with the Eyes to See
(buttondown.com)
2 points
by
ibobev
3mo ago
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0 comments
558.
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The art and engineering of Sega CD Silpheed
(fabiensanglard.net)
255 points
by
ibobev
3mo ago
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55 comments
559.
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Joys of cancelling a TBB task group
(aras-p.info)
2 points
by
ibobev
3mo ago
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0 comments
560.
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Revisiting Yliluoma's ordered dither algorithm
(30fps.net)
42 points
by
ibobev
3mo ago
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10 comments
561.
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Oatmeal Spice
(boristhebrave.com)
1 points
by
ibobev
3mo ago
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0 comments
562.
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Commodore 64 Basic Dungeon Crawler
(retrogamecoders.com)
3 points
by
ibobev
3mo ago
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0 comments
563.
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A minimal Wolfenstein 3D raycasting engine
(4rknova.com)
1 points
by
ibobev
3mo ago
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0 comments
564.
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Spritework on the ZX Spectrum: Rendering Without Flickering
(bumbershootsoft.wordpress.com)
1 points
by
ibobev
3mo ago
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0 comments
565.
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Atari ST Advertising
(goto10retro.com)
1 points
by
ibobev
3mo ago
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0 comments
566.
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If I designed a Commodore Phone
(retrogamecoders.com)
3 points
by
ibobev
4mo ago
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1 comments
567.
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My side quest measuring input latency with VK_EXT_present_timing
(themaister.net)
2 points
by
ibobev
4mo ago
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0 comments
568.
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Spritework on the ZX Spectrum: Rendering
(bumbershootsoft.wordpress.com)
3 points
by
ibobev
4mo ago
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0 comments
569.
▲
Streamline C++ Code Intelligence Setup in Copilot CLI
(devblogs.microsoft.com)
1 points
by
ibobev
4mo ago
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0 comments
570.
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DLL that was not present in memory despite not being formally unloaded
(devblogs.microsoft.com)
150 points
by
ibobev
4mo ago
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45 comments
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