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horse3d
searching PlanetScale…
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by
horse3d
10y ago
You can't say any of these is "more correct" from looking at the renders. Those hard shadows stem from a difference in light size, which is almost certainly a problem with the scene parameters being treated differently. The l
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by
horse3d
10y ago
In theory, for "unbiased path tracers", the results of all three should be the same, at infinite samples. Rendering for a finite amount of time, lower noise suggests the renderer is more efficient. In practice, every renderer has
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by
horse3d
10y ago
Few people use Blender professionally, but those that do almost certainly will use Cycles. It's very capable now, quite similar to Arnold, but not as fast.
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by
horse3d
10y ago
Hello there, "Math Nerd". While you're comparing Appleseeds and Orangepeels, I'd just like to point out that indeed we do need all this material/shader "garbage". If you're disappointed with the state