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hjaarnio
searching PlanetScale…
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by
hjaarnio
4y ago
In case of a communication gap; The word 'topology' has a more domain specific meaning in animation and rigging compared to the mathematical one. It's used to mean that the placement of the lower level components - vertices,
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by
hjaarnio
5y ago
But there is a technical barrier, which stems from what the 'instancing' actually is on the technical level; uploading only one copy of the geometry to the GPU, and rendering it in multiple places, which you can't do if you w
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by
hjaarnio
5y ago
You're correct in saying there's no real difference between objects and collections, but there is a meaningful distinction between mesh data and objects, in the object just being a container for the mesh. The modifiers, including
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by
hjaarnio
6y ago
By rasterizing the SDF in the shader, are you referring to slicing multiple planes through the volume and sampling the function in the shader (as described in https://developer.nvidia.com/gpugems/gpugems/part-vi-be