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hexhowells
searching PlanetScale…
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6 ms
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The ML Trench
(deep-ml-trench.vercel.app)
1 points
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hexhowells
10mo ago
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0 comments
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Nth Country Experiment
(en.wikipedia.org)
3 points
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hexhowells
10mo ago
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0 comments
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In memory of the Christmas Island shrew
(news.mongabay.com)
79 points
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hexhowells
11mo ago
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25 comments
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The AI breakthrough that uses almost no power to create images
(techxplore.com)
3 points
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hexhowells
1y ago
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0 comments
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Environments Hub: A Community Hub to Scale RL to Open AGI
(primeintellect.ai)
3 points
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hexhowells
1y ago
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0 comments
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by
hexhowells
1y ago
The human ability to learn from few examples can be explained with evolution (and thus search). We evolved to be fast learners as it was key to our survival. If you touched fire and felt pain, you better learn quickly not to keep touching i
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hexhowells
1y ago
> Like a lot of human actions in space, folding clothes and other motor tasks are hierarchical sequences of smaller tasks that are strung together I disagree, you can model those tasks as hiearchical sequences of smaller tasks. But the
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The Weight of a Cell
(press.asimov.com)
3 points
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hexhowells
1y ago
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0 comments
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Understanding Moravec's Paradox
(hexhowells.com)
23 points
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hexhowells
1y ago
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12 comments
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The American DeepSeek Project
(interconnects.ai)
6 points
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hexhowells
1y ago
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1 comments
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hexhowells
1y ago
OP here, I whipped this up in like 10 minutes after modelling the problem from a new perspective (I want to be less of a perfectionist with my blogs) so there are definitely grey areas I didn't consider/cover. I do think LLMs can
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I want to be a Journey Programmer Again
(hexhowells.com)
90 points
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hexhowells
1y ago
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76 comments
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The Making of a Gene Circuit
(press.asimov.com)
2 points
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hexhowells
2y ago
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0 comments
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OpenRxiv: a new independent home for preprint sharing in the life sciences
(openrxiv.org)
1 points
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hexhowells
2y ago
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0 comments
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NoLiMa: Long-Context Evaluation Beyond Literal Matching
(arxiv.org)
1 points
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hexhowells
2y ago
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0 comments
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What Is SwiGLU?
(jcarlosroldan.com)
1 points
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hexhowells
2y ago
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0 comments
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TopoNets: High-Performing Vision and Language Models with Brain-Like Topography
(toponets.github.io)
39 points
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hexhowells
2y ago
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2 comments
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Dendrites endow ANNs with accurate, robust and parameter-efficient learning
(nature.com)
2 points
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hexhowells
2y ago
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0 comments
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Neural Golfing: Getting 98% accuracy on MNIST with 575 parameters
(hexhowells.com)
4 points
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hexhowells
2y ago
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0 comments
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Paths Towards Intelligence
(hexhowells.com)
1 points
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hexhowells
2y ago
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0 comments
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von Neumann Universal Constructor
(en.wikipedia.org)
5 points
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hexhowells
2y ago
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0 comments
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Evolved Virtual Creatures (1994)
(karlsims.com)
2 points
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hexhowells
2y ago
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0 comments
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What's so special about the human brain?
(nature.com)
4 points
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hexhowells
2y ago
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1 comments
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Recreational Programming
(github.com)
3 points
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hexhowells
2y ago
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1 comments
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Neural Golfing
(github.com)
2 points
by
hexhowells
2y ago
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0 comments
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An Engineering Diagram of the Brain (2008)
(interstitiality.net)
2 points
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hexhowells
2y ago
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0 comments
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The Most Important Algorithm in Machine Learning [video]
(youtube.com)
3 points
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hexhowells
3y ago
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1 comments
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by
hexhowells
3y ago
Cool project! I worked on something similar a while ago to learn about automatic differentiation: https://github.com/hexhowells/onegrad.js Needs more layers to be really useful though. I always thought examples using b
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Tenstorrent Launch Grayskull Dev Kit
(twitter.com)
2 points
by
hexhowells
3y ago
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0 comments
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Binary Golf Grand Prix 4
(binary.golf)
1 points
by
hexhowells
3y ago
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0 comments
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