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hermet
searching PlanetScale…
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Show HN: A browser-based vector animation engine rendering animated objects
(thorvg-janitor.vercel.app)
9 points
by
hermet
2mo ago
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3 comments
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Show HN: ThorVG 1.0 – Fast vector rendering with Lottie and GPU backends
(thorvg.org)
10 points
by
hermet
8mo ago
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2 comments
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by
hermet
9mo ago
Check this out: https://thorvg-perf-test.vercel.app/ https://www.youtube.com/watch?v=jdnnzmtHy9k
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hermet
9mo ago
Blend2D is a CPU-only rendering engine, so I don't think it's a fair comparison to ThorVG. If we're talking about CPU rendering, ThorVG is faster than Skia. (no idea about Blend2d) But at high resolutions, CPU rendering has s
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hermet
1y ago
A CPU-only demo of ThorVG, a high-performance 2D vector graphics engine I’ve built a demo app to showcase the performance of the ThorVG engine. Key features: - Each enemy consists of 86 particles, with up to ~300 enemies on screen. - Full-s
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A CPU-only demo of ThorVG, a high-performance 2D vector graphics engine
2 points
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hermet
1y ago
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0 comments
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ThorVG demo: 20K vector objects at 120 FPS on Apple M2 Pro (open source)
(github.com)
2 points
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hermet
1y ago
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1 comments
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by
hermet
1y ago
Please check, https://www.youtube.com/watch?v=qhHMycRPQ9M&t=885s
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hermet
1y ago
ThorVG is essentially a real-time graphics engine. Sprite sheets are part of Godot's integration strategy, not a limitation of ThorVG.
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hermet
1y ago
there are some approaches: Analytic AA, SSAA, MSAA, SDFs, etc.
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hermet
1y ago
Current ThorVG itself is more like of a graphics engine; interactivity is typically handled at the toolkit level feature.
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hermet
1y ago
So far, there is only one announced performance comparison. 'rlottie' is used for animation stickers in the Telegram app. https://lottiefiles.com/blog/working-with-lottie-animations/...
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by
hermet
1y ago
You might wanna report this to the ThorVG community. ( https://github.com/thorvg/thorvg/issues ) Maintainers will address it as soon as possible.
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hermet
1y ago
it has.
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by
hermet
1y ago
See this project as well. https://github.com/thorvg/thorvg We can make use of a very useful library. ThorVG supports the widest range of the Lottie specification and is an extremely portable and lightweight engine.
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Fact-Checking Lottie Comparisons in Rive vs. Lottie
2 points
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hermet
1y ago
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2 comments
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Fact-Checking Lottie Comparisons in Rive's Blog
(rive.app)
1 points
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hermet
1y ago
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1 comments
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by
hermet
1y ago
I happened to come across the following page recently: https://rive.app/blog/rive-as-a-lottie-alternative I found it interesting that Rive officially compared itself to Lottie based on fairly recent information. Howeve
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Universal Motion Graphics Across All Platforms:Unleashing Creativity with ThorVG
(youtube.com)
2 points
by
hermet
2y ago
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0 comments
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by
hermet
2y ago
https://youtu.be/qhHMycRPQ9M?si=KL9xTcCwii5eX8Ho
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by
hermet
2y ago
The fact that apps across multiple platforms support different Lottie specifications presents a clear issue, similar to how SVG has faced compatibility issues within the industry for decades. A cross-platform designed dotLottie player is hi
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by
hermet
3y ago
Please have a look at this one: https://github.com/thorvg/thorvg . ThorVG is portable and super lightweight, and it's currently undergoing development with WebGPU.