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heapwolf
searching PlanetScale…
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1.
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heapwolf
2y ago
This looks really promising, this should run in any web-like environment right? Specifically it might be interesting to build a Socket App with this ( https://github.com/socketsupply/socket )
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heapwolf
3y ago
we're working on distributed computing for training LLMs with Socket runtime ( https://github.com/socketsupply/socket ). Our ultimate goal is to provide a web browser-compatible environment (for quickly building UIs
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heapwolf
3y ago
nope. it's not a fallback server, if you read our docs you'd see it's using another actual peer, but also many of the other cases are not routable in other libraries such as libp2p (which does fall back to servers in most cas
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heapwolf
3y ago
actually using UDP is the whole point. we explain why it's superior to TCP in the guides ( https://socketsupply.co/guides/#p2p-guide_how-p2p-works_why-... ). and our NAT traversal success rate is comprehensive, ever
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heapwolf
3y ago
if you're looking for an easier way to build p2p applications, you might be interested in the Socket runtime ( https://github.com/socketsupply/socket )
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heapwolf
3y ago
Yes! It will definitely work in Socket runtime. We don't have an example of how to use Qwick, we have examples of how to use React, Next, Vue since they are some of the most well known frameworks ( https://github.com/soc
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heapwolf
3y ago
We dont have a tutorial for that yet, but we have reached a stable point with the p2p protocol and all the foundation has been laid for doing audio and video. Soon we will be releasing an open source project that demonstrates how to use the
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heapwolf
3y ago
The development pattern with Socket runtime is dramatically simpler and more secure than Electron or Tauri because we've made the Main process optional. When you build an Electron app, for example, you spend a huge amount of time and e
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heapwolf
3y ago
We officially support iOS, Android, MacOS, Linux, Windows, XBox, Android TV, and unofficially a few others that are in-progress (Apple Watch, ChromeOS). We should definitely put a list somewhere on the site.
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heapwolf
3y ago
Hello HN! Creator and co-maintainer of the Socket runtime here. This project is new, and it's very ambitious, so I'm here to answer any and all questions. Some of the key take-aways are... - A focus on Web Devs (No new languages t
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A new cross-platform solution for Web developers
(socketsupply.co)
76 points
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heapwolf
3y ago
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23 comments
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heapwolf
4y ago
We've set expectations very clearly in that it's pre-release status with the intent to compete with Electron and similar projects. Node is an extremely common word in software for example, but it's not a problem because peopl
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heapwolf
4y ago
Electron, Node, and Bun are also pretty generic and unsearchable. As to the rest of your comment, the p2p component is less than 1000 lines of code. And, as I said it hasn't had an official release yet (due on the 15th).
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heapwolf
4y ago
It was just open sourced, if your pointing out how few stars it has. It also hasn't been officially announced. But HTML, CSS, and JS are far less niche than Rust.
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heapwolf
4y ago
Rust is a non-starter for the majority of web devs. That’s why Tauri had remained niche. Maybe try https://github.com/socketsupply/socket
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heapwolf
4y ago
There is also a brand new one called Socket which is similar to Tauri but doesn’t require knowing any Rust. It does all 5 platforms and it’s just pure HTML, CSS, and JS. It’s announcing a stable release on the 15th. https://githu
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heapwolf
4y ago
No, Android is fully supported, we’ve even built a demo for Android TV :D p2p is made possible by exposing UDP and Bluetooth as JS APIs (also supported on iOS and Android) but it’s entirely optional. Ionic uses electron for desktop, so yo
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heapwolf
4y ago
There is a brand new one called Socket, it’s more targeted at web developers - no rust or anything required. Backend is also completely optional. It supports all mobile and desktop — it will ship a stable release next month: https:/&#