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hccampos
searching PlanetScale…
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17 ms
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121.
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by
hccampos
11y ago
I have to strongly disagree. Did you look at the showcases in Goo Create's landing page? http://goocreate.com/showcase/case/suissemania/ http://goocreate.com/showcase/case/mount
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hccampos
11y ago
Yep, no collisions. The demo was made some 2-3 years ago and it surfaced here on HN yesterday for some reason. Back then we didn't have physics support in the Goo Engine. Now we have Cannon.js fully integrated into it (in fact the crea
123.
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hccampos
11y ago
It would be really nice to make a game of sorts out of it :)
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hccampos
11y ago
Just like you have to kill any native app for mobile, even though a native app is obviously much more efficient. I think you are missing the point a bit... it is not about making the most performant or visually impressive thing out there. I
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hccampos
11y ago
Done! Much clearer now, I think.
126.
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hccampos
11y ago
I don't think you can ever expect the same level of quality and performance that you get with a native program that gets specifically compiled for a certain platform, and sometimes written specifically for it. With WebGL it is just JS,
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hccampos
11y ago
This is one use of our tech that we never thought about... webgl for relaxation and inspiration :)
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hccampos
11y ago
In real life or in the scene? If you use this one you can row with WASD: http://labs.gooengine.com/pearl-boy/
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hccampos
11y ago
Indeed. We are in the process of adopting more of a google docs flow to document creation. This would mean having the templates right in your dashboard and then getting sent directly into the scene when selecting a template. You can always
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hccampos
11y ago
There is a vimeo channel but hasn't been updated with cool videos in a while. We need to fill up the youtube and vimeo channels for sure. https://vimeo.com/gootechnologies
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hccampos
11y ago
That is one of my favorite ones. It was awesome to see the guys making it having fun with it and giving them the tools they needed to do it.
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hccampos
11y ago
Because it runs in any browser, even mobile ones and requires basically 0 time for compilation and no plugins as opposed to unity, unreal or other engines.
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hccampos
11y ago
Check out the forum at forum.goocreate.com and let us know what you think. We are looking for ways to improve the platform to make it easier for people to use and more open too.
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hccampos
11y ago
Should not be hard to do at all. The engine is open source on github btw: https://github.com/GooTechnologies/goojs
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hccampos
11y ago
And a very old one too. Look at the website for some really cool looking projects: goocreate.com
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“Spiral of Revenge” – Aamulehti
(aamulehti.fi)
1 points
by
hccampos
11y ago
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0 comments
137.
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Melbourne: Is this the most liveable city?
(bbc.com)
1 points
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hccampos
11y ago
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0 comments
138.
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EchoJS is 4 years old
(echojs.com)
1 points
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hccampos
11y ago
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0 comments
139.
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The real reason new graduates can't get hired
(bbc.com)
37 points
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hccampos
11y ago
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46 comments
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The weirdest WebGL scene you will scene today: Weirdo Animal
(c1.goote.ch)
3 points
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hccampos
11y ago
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0 comments
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hccampos
11y ago
Yep, in Goo Create, publishing is pretty darn quick.
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hccampos
11y ago
And a new landing page with some 3D goodness http://goocreate.com/
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GooJS 3D WebGL Engine Is Now Open Source
(github.com)
7 points
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hccampos
11y ago
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0 comments
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hccampos
11y ago
Please do! And let me know if you have any suggestions about it or about Goo Create ;)
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hccampos
11y ago
Finally we open sourced it! This engine powered a plethora of awesome projects like Suisse Mania, Mountains of Mouthness, the Nike Phenomenal Shot during the Soccer World Cup in Brazil, as well as many others. It will be great to see what o
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Super Realistic WebGL Rain Made with Goo Create
(goocreate.com)
7 points
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hccampos
11y ago
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2 comments
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hccampos
11y ago
I noticed the same thing. That is the problem with this kind of thing, you tend to get into the uncanny valley. Still looks pretty awesome anyway.
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hccampos
11y ago
It looks ridiculously cool. We will definitely have to add this to Goo Create somehow, either as a fullscreen post-effect or as a special shader to apply to windows or other transparent objects.
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What are the world's largest engineering projects?
(quora.com)
2 points
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hccampos
11y ago
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0 comments
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Goo Create adds support for 3D transformed HTML mixed into a WebGL Scene
(goocreate.com)
3 points
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hccampos
11y ago
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0 comments
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