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hajimehoshi
searching PlanetScale…
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Show HN: Ebitengine v2.10.0 Released (A 2D Game Engine for Go)
(ebitengine.org)
2 points
by
hajimehoshi
26d ago
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1 comments
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by
hajimehoshi
26d ago
* Pure Go on all desktop platforms * Headless testing and game embedding via VM * Shader precompilation * Color emoji support
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by
hajimehoshi
2y ago
Ebitengine author here. PureGo is not fully used in Ebitengine for Linux, macOS, and so on yet. You still need Cgo for such environment.
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Ebitengine in 2023 (a retrospective of a 2D game engine for Go in the year 2023)
(ebitengine.org)
1 points
by
hajimehoshi
3y ago
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0 comments
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by
hajimehoshi
4y ago
Hi, this article says that I could overcome GC pauses. Thanks.
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Compiling a Go program into a native binary for Nintendo Switch
(ebiten.org)
361 points
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hajimehoshi
5y ago
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42 comments
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Game engines as an art form
(medium.com)
194 points
by
hajimehoshi
5y ago
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51 comments
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Ebiten in 2021
(ebiten.org)
1 points
by
hajimehoshi
5y ago
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0 comments
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Developing Games in Go for Nintendo Switch (English Ver.)
(docs.google.com)
4 points
by
hajimehoshi
5y ago
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0 comments
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Ebiten (a 2D game library for Go) now supports Nintendo Switch
(ebiten.org)
2 points
by
hajimehoshi
5y ago
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0 comments
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by
hajimehoshi
6y ago
Yeah, that's right. Thank you for taking a look!