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greghgradwell
searching PlanetScale…
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Show HN: Steering with sound (driving safely without seeing the road)[video]
(youtube.com)
1 points
by
greghgradwell
2y ago
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0 comments
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greghgradwell
2y ago
You should sign up for updates at www.trydrivr.com and if we come demo nearby, you can hate it in person :D
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greghgradwell
2y ago
Yeah, great idea! I think there should be some simple ways to increase the perceived speed. Either with other moving objects like you mention, or by altering the environment, e.g. with fog, tunnels, overhangs, etc. Even at its current leisu
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greghgradwell
2y ago
Agreed! It's a great platform for a game like that where you're following a fixed path.
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greghgradwell
2y ago
In its current state, it's actually more challenging if a real track already exists. Years down the road I would love to be capable of perceiving a real track and generating a virtual version of it on the fly. But this will always be a
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greghgradwell
2y ago
Ha! That, and you beat me every time we play. Finding an open place to drive could be less challenging if the go-kart had a better turning radius, so I could make the driving area a bit narrower. In that case, there would lots of parking lo
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greghgradwell
2y ago
Haha, yes, the graphics are definitely not going to win any awards. This is a standalone app on the headset, and I wanted to ensure a smooth frate rate. Plus, I think it's easier for someone with very little game dev experience (me) to
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greghgradwell
2y ago
That's a great point. I'm starting out with experiences that are intended for low speeds. In the video, the vehicle is never going more than 5 mph. I think there's a lot of ways to make things interesting, e.g. adding additio
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greghgradwell
2y ago
There are boundaries in the game that will trigger a return to start, which just computes a new path from the current location back to the level's starting location. The game coordinates are all referenced from a real origin latitude&#
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greghgradwell
2y ago
Thanks! Yeah, for sure. It makes the absolute speed of the vehicle less important too, which is great for safety. If you have other objectives besides just crossing the finish line, you're not worried about how fast you're going.
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Show HN: Drivr – VR with real vehicles [video]
(youtube.com)
94 points
by
greghgradwell
2y ago
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30 comments