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grayhatter
searching PlanetScale…
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9 ms
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91.
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by
grayhatter
4mo ago
> It's not that you're prompting it wrong. It's that you're judging the output against a standard (human intelligence) that just isn't relevant It's not that you're holding it wrong, you're just wr
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grayhatter
4mo ago
> In other words, you shouldn't choose the model that hallucinates the least without detailed prompting You're prompting it wrong is quickly becoming the new, you're holding it wrong. It's wild how willing software en
93.
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by
grayhatter
4mo ago
> Hallucination rate scores are a little tricky to interpret because they're conditional on the model not knowing the answer. That means they don't measure the probability of your encountering a hallucination in everyday use, s
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grayhatter
4mo ago
Yes, don't perform medical experiments on people who can't consent, and loudly object when someone suggests anything that sounds like it.
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grayhatter
4mo ago
I admire your trust in other people.
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grayhatter
4mo ago
> I only mean offer it to them for free so they don't have to [...] That would be a nice idea, but > Any plans to trial these types of drugs in the prison system? Is a very different question from "how long until it gets app
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grayhatter
4mo ago
Why is that true today, but wasn't true the many times some group in the US did medical experiments on some vulnerable population without a complete disclosure let alone consent?
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grayhatter
4mo ago
Experimentation on prisoners is unethical
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by
grayhatter
4mo ago
> I wonder how many cumulative hours of human life have been wasted waiting on writing comments on creamsicle reddit. I disagree with a lot of the decisions around the design of Anubis... but resisting the current drive of the industry t
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by
grayhatter
4mo ago
> I'm autistic and long-form writing isn't my strong suit, getting a 4000 word blog post to flow well is genuinely hard for me. I find the way I interact with the world is exceptionally different from the descriptions of everyb
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grayhatter
4mo ago
> They just can't kick people out willy-nilly. why not? If I'm forced to choose between enforcing rules against a random ass on the internet, or watching them annoy an actual contributor... no contest they're gone.
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grayhatter
4mo ago
> Why? In the end it's a patch's quality that counts. Regardless who or what contributed it. You just said: The things that I think and care about matter more than the things that you care about. is that what you meant? Being h
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by
grayhatter
4mo ago
> As a "new" maintainer myself - how do you decide when to ban someone? When I want to. I like to describe it using the amusing language from a generic cardholder agreement. At any time, at my sole discretion, I may ban you fro
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grayhatter
4mo ago
I didn't get fired.
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by
grayhatter
4mo ago
To be fair; you don't need a union... you can just say no. Context; I told them they couldn't ship this exact feature as designed. (It worked until I left.)
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grayhatter
4mo ago
I'd bet I could tell with a result somewhat better than random chance. While there is no meaningful difference in the ability to write code, vim has earned it's reputation for having a learning curve. I'd argue that predispos
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grayhatter
5mo ago
> minor nitpick, but for the most part (not including the website code, etc), this is not "their data". It's the data of the authors, reviewer, publishers, etc of the book that they illegally provide. Both are correct. Yo
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by
grayhatter
5mo ago
> Good for artists, fair from a market perspective Bad for fans, just because you can pick a solution that can extract the most amount of money from the thing, doesn't mean you're required to do so, (nor are you required to sug
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grayhatter
5mo ago
It already is a subscription based model. The difference between they're lying by charging once and pretending like they don't know they're going to stop providing the minimum requirements to play the game. You're descri
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grayhatter
5mo ago
which will also encourage more people to switch to indie games who don't abuse their users. $company might see this requirement, to treat people with respect, as a threat to their business model and will respond by becoming worse. Is o
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grayhatter
5mo ago
> I doubt it's possible for legislation to mandate meaningful compliance regarding something as dynamic and rapidly evolving as online games. Despite good intentions, such legislation often results in unintended consequences includi
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by
grayhatter
5mo ago
so a new law making it required would likely solve the legal issues, and gets the dev team (the only ones thinking about users or doing what's right) get what they wanted from the start?
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grayhatter
5mo ago
> We looked into it. Hackers got part of the way there so we decided not to make a change. They might be able to do it after the title is fully sunset and the team disbanded. This doesn't actually answer the question about how hard
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grayhatter
5mo ago
The security/safety controls they have to add to make it safe enough to release?
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grayhatter
5mo ago
are you able to detail a single safeguard you plan to implement, so that I can stop believing it's vaporware and/or a scam?
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by
grayhatter
5mo ago
maybe you should ask on the issue directly?
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grayhatter
5mo ago
> What on earth is going on here? With the nearly complete PR with the port to rust, a number of people predicted that it was going to happen. They were assured it's unlikely to happen and then they were accused of overreacting ove
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grayhatter
5mo ago
> so now it makes sense that people have strong feelings about it, as it's no longer just an experiment. It also makes sense to have strong feelings when you're able to pattern match well enough to predict something will happe
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grayhatter
5mo ago
> The implication that I don't know what I'm looking at, or that I don't know what security is (despite having a clean track record for about 15 years now) was a bit aggravating. I'm a security geek, a clean track rec
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by
grayhatter
5mo ago
> you're almost certainly going to have everything you send go straight to spam. I run my own email server on DO, nothing I send goes to spam. (I normally follow up on nearly all emails in case you're assuming some flavors of s
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