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gamarino
searching PlanetScale…
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by
gamarino
9mo ago
It is a non-moving GC. The short pauses are a direct consequence of the immutable-by-default model. Once we collect the roots from thread stacks and global data during a brief Stop-The-World (STW) phase, those objects will not be modified b
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by
gamarino
9mo ago
Context & Technical Highlights I’ve been exploring the intersection of low-level hardware constraints and high-level dynamic runtimes. The goal with ProtoCore was to build a system where concurrency isn’t an afterthought, but a result o
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I built a C++ runtime with immutable objects and no GIL
7 points
by
gamarino
9mo ago
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4 comments