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galapago
searching PlanetScale…
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10 ms
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31.
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by
galapago
3y ago
https://wiki.scummvm.org/index.php/Where_to_get_the_games
32.
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ScummVM on the App Store
(apps.apple.com)
262 points
by
galapago
3y ago
|
191 comments
33.
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by
galapago
3y ago
Depends on what you want exactly, but I think it should be straightforward. Please use the contact form so we can continue this conversation: https://forms.gle/dvA4Wr8LiuHFmDZN7
34.
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by
galapago
3y ago
I suspect there is a bug in the selector. I need to investigate. Thanks for the report!
35.
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by
galapago
3y ago
Good catch, thanks a lot!
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by
galapago
3y ago
This is correct, JS should be enabled to play :). The alternative is using a server to get clues which I want to avoid (the website is a single, static html). This enabled to play offline as well.
37.
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by
galapago
3y ago
> Having been cheerfully awarded the sleuth-o-matic rank of Barely Conscious (the murderer was was clear, the precise weapon+time wasn’t) I was wondering: is the mystery generator implemented in such a way that there’s enough “metagaming
38.
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by
galapago
3y ago
Ethereum as a platform is not really used, but Solidity smart contracts simulated inside a testing tool. Check my explanation here: https://news.ycombinator.com/item?id=38422232
39.
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by
galapago
3y ago
It was used because of the nature of blockchain transactions as operations, but everything is simulated so no cryptocurrency is involved. Instead, every transaction represents a possible state change in the murder mystery (e.g. Alice walks
40.
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by
galapago
3y ago
Thanks!, I know that cliché, but I tend to take comments too literal :)
41.
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by
galapago
3y ago
What do you mean exactly?
42.
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by
galapago
3y ago
I wanted to create an alternative to murdle.com (which is very good, btw!) and learn a little bit of about web technology
43.
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by
galapago
3y ago
I'm the main developer behind mystery-o-matic, happy to take questions and feedback regarding its engine here!
44.
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Mystery-o-matic.com random murder generator is open-source
(github.com)
98 points
by
galapago
3y ago
|
26 comments
45.
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by
galapago
3y ago
I'm the main developer behind mystery-o-matic, happy to take questions and feedback here!
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mystery-o-matic.com is open-source
(github.com)
2 points
by
galapago
3y ago
|
1 comments
47.
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by
galapago
3y ago
I see what you mean. A writer is taking care of creating an overarching story that will explain why they do what they do. Visitors will have access have a small piece of story solving the daily mystery. While the story will not give very pr
48.
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by
galapago
3y ago
Noted!, I will be thinking about this in the next iteration.
49.
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by
galapago
3y ago
I think these are fair points, let's take a look: > I don’t find this engaging as a murder mystery. Firstly, the player doesn’t have agency other than revealing other clues. I think it would be more entertaining if the player could
50.
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by
galapago
3y ago
Not yet. I'm wondering how is the best way to present it without avoiding people to be tempted to skip the daily mystery.
51.
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by
galapago
3y ago
> Can the suspects lie? Right now, the suspects will never lie, but the killer will avoid revealing "too much". > Is the rating at the end based on minimum numbed of clues required, or just on total number of clues used? The
52.
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by
galapago
3y ago
I'm the main developer behind mystery-o-matic, happy to take questions and feedback here! PD: the code will be open-source soon, I'm finishing with the cleaning and refactoring..
53.
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by
galapago
3y ago
This is neat, I'm wondering if it can solve it reducing the number of clues. Have you tried it?
54.
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by
galapago
3y ago
Murdle is great and it was certainly an inspiration for mystery-o-matic
55.
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by
galapago
3y ago
A few things: * (Hopefully) better UI and tutorial * Progressive Web Apps support * More types of clues * A more balanced gameplay (should not be too hard) * A few smalls changes based on the HN feedback
56.
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by
galapago
3y ago
Hi, Thanks for the feedback. These puzzles are randomly generated, the code for it will be open-source soon! Regarding your issue, which browser/operating system are you using?
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Show HN: mystery-o-matic offers a daily random murder mystery
(mystery-o-matic.com)
48 points
by
galapago
3y ago
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27 comments
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Trail of Bits Introduces Invariant Development as a Service
(blog.trailofbits.com)
2 points
by
galapago
3y ago
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0 comments
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Androids get a companion: iOS port public testing for ScummVM
(scummvm.org)
2 points
by
galapago
3y ago
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0 comments
60.
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ScummVM 2.7.1: “Stan's previously broken swords” sees the light
(scummvm.org)
3 points
by
galapago
3y ago
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0 comments
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