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furqanrydhan
searching PlanetScale…
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11 ms
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1.
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by
furqanrydhan
5y ago
I'm one of the founders of thirdweb, our goal is to make it super easy to develop web3 apps. We've started by providing a foundational set of smart contracts, SDKs in JS, python, go, unity, (more coming) and a dashboard so you can
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furqanrydhan
6y ago
This is cool, adding any CV models soon? Have a couple idea's around video streams and fitness that i'd like to explore
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Twitter is down :(
(bebo.com)
2 points
by
furqanrydhan
10y ago
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0 comments
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How to deal with the haters
(medium.com)
3 points
by
furqanrydhan
12y ago
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1 comments
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Details of the Bebo Auction Buyback
(pando.com)
1 points
by
furqanrydhan
13y ago
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0 comments
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Bebo Launches Blab – Video Walkie Talkie
(techcrunch.com)
1 points
by
furqanrydhan
13y ago
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0 comments
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Show HN: Had Free time at work, created this Gif Sound App - Feedback
(play.google.com)
1 points
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furqanrydhan
13y ago
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1 comments
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If you had a magic button on your phone that could do anything what would it do?
2 points
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furqanrydhan
13y ago
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6 comments
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What happens when charity goes viral
(medium.com)
1 points
by
furqanrydhan
13y ago
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0 comments
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by
furqanrydhan
13y ago
I feel it's pretty rare to work for a company that isn't about "push this out", check out The Monkey Inferno ( http://bit.ly/monkeyinfernojobs ). I working started here about 5 months ago, it's pretty
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Just getting some artwork back on a new idea, would love feedback
1 points
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furqanrydhan
13y ago
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0 comments
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by
furqanrydhan
13y ago
I like the concept, I actually got sucked into it myself. I'd keep going with it, I think it's great.
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furqanrydhan
13y ago
Honestly I'd leave the moment I feel like I'm wasting my time. If you're not learning anything or there's no real room for growth (learning potential), then i'd leave. At this stage where you are it's more important to learn as much as poss
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furqanrydhan
13y ago
I worked there as one of their first engineer's, It's surprising to me that they've raised that much $, however the hack isn't. Incompetence is a word I use fairly when describing my time there...
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furqanrydhan
13y ago
Your answer can always be: Do what you can to keep me around..:) On a more serious note, working with newer JS frameworks you'll always run into the issue of long term maintenance. Why do I pick jQuery (most of the time) for projects that I
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furqanrydhan
13y ago
Pretty interesting, I've messed around with aggregating stats on players, matchups, etc for my own fantasy teams and always wondered why someone didn't go and build a product around it. Excited to see what you guys will be providing!
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furqanrydhan
13y ago
I think the general theme that we understood from the early feedback is facebook connect isn't really the preferred option. Our stats show the same. We saw 7% of visitors in the last couple days actually click facebook connect. Although the
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furqanrydhan
13y ago
Yeah I assumed the HN crowd would be more affected by the facebook connect restriction. I think there's definitely pro's and con's with facebook connect, email reg, and guest play. I do think there's some aspects of playing real people that
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furqanrydhan
13y ago
So far it seems as if facebook connect is a huge fail, even from the early analytics, it seems like a guest option or a way to register w/o facebook is key. I think we'll be adding that as quick as possible! :)
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furqanrydhan
13y ago
SF Bay area, extremely odd time :)
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furqanrydhan
13y ago
Def agree here, we need help/how to play sections
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furqanrydhan
13y ago
Ok I think that was a known one, it's still saved in the backend just not reflecting. Saving config would be good, i'll throw that on the list of things for this weekend :). Thanks for the feedback
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furqanrydhan
13y ago
I guess we were so caught up with the 'social' aspect of facebook we didn't realize guest play would be good. We didn't even add the play against a random opponent until today =\..
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furqanrydhan
13y ago
Weird, I know we didn't put any restrictions on the web front end to do that but the backend should reject the setup. I'll have to look through and figure out why it's not rejecting it.. thanks for pointing it out though!
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furqanrydhan
13y ago
Ideally it should be any of the major web sign on methods (fb, google, twitter, linked-in) Github would be cool though. Maybe if we get some time we'll hack that together.
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furqanrydhan
13y ago
I guess the logic is to make it easy to connect with a list of friends and be able to play against 'real' people. I do think it makes sense to allow simple registration or anonymous type play, we'll probably add that as we get time. does th
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We built a multiplayer game last week (like Battleship) and would love feedback
(sinkabuddy.com)
27 points
by
furqanrydhan
13y ago
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44 comments
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by
furqanrydhan
14y ago
This is great!