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searching PlanetScale…
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33 ms
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211.
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follower
5y ago
> But are there any vendors actively participating in or supporting Embedded Rust? That's kind of an interesting question. While obviously vendor participation can lead to some positive outcomes; my impression is some part of the
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5y ago
Are you able to provide a barebones specific code example (either in C/C++ or Rust) of the issue(s) you're describing (e.g. nesting/chaining) where Rust conditional compilation is limiting? A specific example is likely to lea
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5y ago
> Explain the crate scanner thing? I assume a reference to tools that help manage potential issues around dependencies, e.g.: * https://github.com/rustsec/rustsec/tree/main/cargo-audit * https:/
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follower
5y ago
This might be helpful for that: https://github.com/hhyyrylainen/GodotPckTool
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follower
5y ago
> That disclaimer appears at the bottom of every project that Google doesn't feel like officially supporting. Based on my understanding from conversations with Google staff, it's a disclaimer that's required if anyone at
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5y ago
Oh, yeah, I'm definitely aware there's still a quality gap when compared to proprietary online TTS options--but I'm specifically interested in FLOSS+offline for my purposes. And Larynx is game-changingly ahead of the other FL
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5y ago
Note the disclaimer on that page: > This is not an official Google product, it is just code that happens to be owned by Google. Which generally means that the original author worked at Google when they wrote this code & "chose&q
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5y ago
It's unfortunate that another comment that links to Rhasspy has been downvoted (I assume because it lacked any other context) so I wanted to mention the project with some additional context: https://rhasspy.readthedocs.io&#x
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5y ago
FWIW I've (mostly) moved from Mac to Linux for around a year now & decided on elementary OS which has Mac as a primary influence: https://elementary.io I don't like everything about it but it has been the most usab
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5y ago
FWIW I would encourage you to start by seeing if you can find an answer to your first question. As a general tip over recent years there has been a growth in "standard" ways that a project can communicate tasks/bugs/issu
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follower
5y ago
Perhaps https://github.com/Zylann/godot_heightmap_plugin ?
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5y ago
> (I've been applying sculpting and textures to objects I modeled in OpenSCAD, super cool to be able to leave the high-tolerance surfaces alone and add rounding and interesting detail to everything else!) Oh, that's a cool appr
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5y ago
One important aspect of Blender as a project is that the technology is developed alongside a specific creative project with a specific goal (e.g. "Big Buck Bunny", "Sprite Fright"). The technology & the creative deve
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follower
5y ago
The people that you want to hear from are the developers of the games that Valve sells through Steam. And you probably won't hear from them about their experience. And that might cause you to wonder why.
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5y ago
It even fits within the game world in terms of using a whiteboard to plan a heist.
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5y ago
You mean "Jumanjers"?
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5y ago
Speaking of comedy: the only people to whom being uncomfortable isn't acceptable in 2021 is...cis het white men. There's a difference between feeling uncomfortable because someone is being misogynistic & feeling uncomfortable
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5y ago
> For my entire software dev career, I’ve mostly felt unmotivated, disconnected, slacking off, avoiding, procrastinating. How familiar are you with the symptoms of ADHD in adults?
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5y ago
> I want to be a contractor. With all the rights & responsibilities that entails. Cool, and one of those responsibilities is ensuring that the contract arrangement is that of independent contractor and not employee. (Well, actually,
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5y ago
Was it the book "The Eudaemonic Pie": https://en.wikipedia.org/wiki/The_Eudaemonic_Pie "The book focuses on a group [...] who in the late 1970s and early 1980s designed and employed miniaturized computer
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follower
5y ago
Presumably Weta has a contract with studios that means the company retains rights to "generic" assets they create.
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5y ago
> Only the very senior management are employees. In that case, maybe the senior management should stop referring to the other people as "employees" then. And, if being an employee is such a bad deal, why would senior management
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5y ago
> just hitting back that having contractors instead of employees is somehow unethical. It's unethical when the people concerned aren't independent contractors but are treated as such because it's cheaper for the company
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5y ago
Weta & Peter Jackson explicitly went out of their way to get a law change to prevent people who were working in the industry from having the worker protections to which they were entitled. Thus, they're not "contract employees
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5y ago
The announcement mentions that the "FX studio" part is getting spun out into "Weta FX" which isn't part of the acquisition, so the part Unity is acquiring is the "technology company" part of "Weta
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5y ago
I'm curious what the actual employee staff numbers are given the various Weta companies are AFAIK pretty notorious for using "temporary contractors" rather than actually employing people. It's also an interesting devel
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5y ago
While trying to find a specific project I recalled, I encountered this list of projects which might be of interest: https://github.com/tstanislawek/awesome-document-understandi... The project I had in mind was similar
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5y ago
Heh, funnily enough, I have some vague memory of doing some Z39.50-related Python development back in the early-mid 2000s when I worked for a local library.
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5y ago
This "CD-ROM Professional 1990: Vol 3"[0] ( https://archive.org/details/sim_eventdv_1990_3_0/page/n63/mo... ) publication has some interesting historical trivia: * "At the slow pace with whi
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5y ago
From "The PC Programmers Sourcebook" ( https://archive.org/details/f15_the_pc_programmers_sourceboo... ): Has section: "5.064. HIGH SIERRA CD-ROM DIRECTORY FORMAT" Includes a table of the details. Als
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