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finalkk
searching PlanetScale…
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by
finalkk
8mo ago
Honestly, I haven't done a proper performance benchmark yet. Most of my WebGPU shaders were generated via "vibe coding" (heavily AI-assisted) to prioritize rapid architectural verification over deep kernel optimization. So, j
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by
finalkk
8mo ago
Hi HN, I’ve spent the last 3 months building Kandle because I was frustrated with the status quo of ML on the Web. Currently, if you want to run models in the browser, you’re mostly stuck with ONNX Runtime or WebLLM. They are incredible for
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Show HN: Kandle – A WebGPU-based ML library written from scratch in JavaScript
(github.com)
3 points
by
finalkk
8mo ago
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3 comments