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facontidavide
searching PlanetScale…
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1.
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by
facontidavide
8mo ago
Since I still see this on the front page, I am taking the liberty to plug my own funny experiment (still WIP). By no mean it is as nice looking as your demo, but it is interesting to ME... C++, compiled to WASM, using WebGL. Works on Firefo
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facontidavide
8mo ago
Soon there will be only 3 factors that we will care about: API (easy to use and integrate), behavior (does it do what I want it to do?) and testability (do I have sufficient guaranty that the code doesn't have errors). The fact that th
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facontidavide
8mo ago
Cool to see that this project started 5 days ago! Unfortunately, I can not make it work on my system (Ubuntu, chrome, WebGPU enabled as described in the documentation). On the other hand, It works on my Android phone... Funny enough, I am d
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facontidavide
3y ago
I have been doing robotics for 20 years, and the "trend" to adopt a distributed architecture was already popular 15 years ago. ROS just adopted and continued that trend. I think you are missing some important points: - a large amo
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Beyond State Machines: BehaviorTree.CPP 4.0
(behaviortree.dev)
13 points
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facontidavide
4y ago
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3 comments
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facontidavide
4y ago
Main author here of the library: I just released the 4th major version of BehaviorTree.CPP. https://github.com/BehaviorTree/BehaviorTree.CPP This library is increasingly popular in robotics and automation, and I am ver
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facontidavide
4y ago
Video link: https://www.youtube.com/watch?v=zULU6Hhp42w
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facontidavide
4y ago
"There are not multiple queues with work-stealing which is I think a minimum for a production level version of something like this." 100% agree. I also agree that would be a minimum requirement to call it "high-performance&qu
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BehaviorTree.CPP: C++ behavior tree library, batteries included
(github.com)
9 points
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facontidavide
5y ago
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2 comments
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facontidavide
6y ago
Get in touch, I will be happy to hear more about it :D
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facontidavide
6y ago
The core of PlotJuggler is completely decoupled from ROS. ROS is supported only through optional plugins. This means that you can easily extend the number of interfaces and protocols adding new plugins, as shown in version 3.
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facontidavide
6y ago
I also used KST many years ago and it was surely a big source of inspiration, but I think that PlotJuggler offer a much more intuitive interface. But of course I am biased, as author of PlotJuggler ;)
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facontidavide
6y ago
In the app itself there is a visual "Cheatsheet", but this particular piece of information is not there. Give it a try, it should be quite self explaining. If you have any issue, get in touch on Github Issues.
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facontidavide
6y ago
Thanks :D
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facontidavide
6y ago
Thanks for sharing these links! The big difference is that PlotJuggler is a desktop application, not a library.
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facontidavide
6y ago
PlotJuggler author here. I am sorry, but I had no opportunity/time to test it on Mac :(
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facontidavide
6y ago
In terms of License, it is actually LGPL-3.0 License, the same as Qt itself and some of the dependencies it uses. This means that you can develop proprietary (closed source) plugins to create your own custom interfaces to parse data, if you
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facontidavide
6y ago
No. It is a tool to visualize one-dimensional time series.
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facontidavide
6y ago
Yes! This is one of the key feature of PlotJuggler. They are called "layouts".
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facontidavide
6y ago
The fancy website: https://plotjuggler.io/
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PlotJuggler 3: fast and intuitive time series visualization
(github.com)
259 points
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facontidavide
6y ago
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47 comments
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Show HN: C++ Optimizations Diary
(github.com)
3 points
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facontidavide
6y ago
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0 comments
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facontidavide
6y ago
I guess I will take the opportunity to congratulate Marple and say (self promotion), that you have an open source alternative, that is equally able to deal with gigabytes of data and millions of points. https://github.com/fa
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facontidavide
8y ago
Hi, there is a related article here, if you want to know why I developed PlotJuggler. https://link.medium.com/1pY5Kz3PNU
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Debugging Robotic Software: Why I Built PlotJuggler
(medium.com)
2 points
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facontidavide
8y ago
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0 comments