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evrimoztamur
searching PlanetScale…
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241.
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by
evrimoztamur
4y ago
As a side note: While using wgpu-rs to do Rust game development, I grew very fond of RenderDoc ( https://renderdoc.org/ ). It has great Vulkan compatibility and it helped me greatly when building an object picking buffer by v
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evrimoztamur
4y ago
Here's an older post from 2015 (also from Jane Street) explaining the same process https://blog.janestreet.com/testing-with-expectations/ , but at the infancy of the method. It looks like they heavily polished it!
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by
evrimoztamur
4y ago
Well, not every system has a framebuffer, but here's a Carmack tweet that comes to mind: "gl_FragColor.x = 1.0; is the printf of graphics debugging. Stone knives and bearskins." — https://mobile.twitter.com/id
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evrimoztamur
4y ago
Has there been any efforts in processing calculation prompts, where instead of letting it internally 'compute', it's trained to identify equations and process them with an external calculator instead (perhaps one which output