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ethread
searching PlanetScale…
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by
ethread
11y ago
Yes, marketing/publishing a game is definitely a different skill then making one. It's a skill I should have started working on long before I finished the game. Thanks for the suggestion about updates. I do plan to make one or two
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Ask HN: How to promote mobile game?
1 points
by
ethread
11y ago
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2 comments
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Show HN: Roadball Rally – Challenging Arcade Action for Android
(roadballrally.com)
1 points
by
ethread
11y ago
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0 comments
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by
ethread
11y ago
> Sadly, this is way less interesting and fun for us, the devs. Unfortunately this is how it works I'm finishing up my first game now and I'm finding that monetizing and promoting it is going to be much less fun then building i
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by
ethread
12y ago
I've been using Hugo for a couple of months and I've been impressed with its speed and ease of use. Here's a short post with my initial impressions: http://www.threadhunter.com/2014/12/hugo-static-w