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dwursteisen
searching PlanetScale…
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by
dwursteisen
3y ago
Lua is easy to learn, dynamically typed and doesn't need to be compiled: it's perfect to get instant reload and it's perfect for small projects. If you want to create games using Kotlin, you can try my 3D Game Engine: minigdx
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by
dwursteisen
3y ago
I didn't build Tiny for performance, I'm afraid that you might get poor performance. But you can give it a try!
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by
dwursteisen
3y ago
Not a the time. If you want to try Kotlin for creating games, I advise to check other game engine: - https://littlekt.com/ (LittleKt (Little Kotlin) is a multiplatform 2D game framework written in Kotlin) - https:/&#x
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by
dwursteisen
3y ago
Actually, it's using Luak ( https://github.com/korlibs/korge-luak ). It's a port of LuaJ for Kotlin Multiplatform.
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Show HN: Tiny – A 2D Game Engine in Kotlin Working with Lua
(minigdx.github.io)
100 points
by
dwursteisen
3y ago
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28 comments
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Show HN: Don't think about your phone thks to Georing
(georing.strikingly.com)
2 points
by
dwursteisen
11y ago
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0 comments
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Show HN: Silence your phone
(georing.strikingly.com)
1 points
by
dwursteisen
11y ago
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0 comments
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Show HN: My IntelliJ templates with assertJ/Mockito/ support
(github.com)
1 points
by
dwursteisen
11y ago
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0 comments
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Show HN: I made an useless Android app, by with a cat
(play.google.com)
1 points
by
dwursteisen
11y ago
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0 comments
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Show HN: Georing – localized phone mode
(play.google.com)
2 points
by
dwursteisen
11y ago
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0 comments