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dtristram
searching PlanetScale…
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by
dtristram
2y ago
Regarding the OP doc and UV coordinates. A major area of investigation for us back in the day was finding interesting ways to displace the uv texture coordinates for each corner of the rectangular mesh. We used per-vertex colors, these da
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dtristram
2y ago
Hi, David Tristram here. founding member of Raster Masters, 1990's computer graphics performance ensemble. As @hopkins has mentioned, we used high end Silicon Graphics workstations to create synthetic imagery to accompany live music,