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drvink
searching PlanetScale…
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1.
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by
drvink
12y ago
Just in case anyone is still reading this--I failed to point this out better (or rather, GitHub fails to make it clear that you can even provide them), but there's a prebuilt binary here: https://github.com/drvink/
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drvink
12y ago
Thanks! I'll fix it ASAP. I saw ia32rtools when it was released (and was impressed, since x86 is so much more difficult than MIPS), but I haven't had a good chance to really look over how it works. But I think his approach is rou
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by
drvink
12y ago
I'm reasonably certain that the drawing routines are the same, apart from the translation to OpenGL. The author of the OpenGL translation showed up in this thread, actually: https://news.ycombinator.com/item?id=7700340
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by
drvink
12y ago
I'm glad you like it! I'm sorry that it's Windows-only; I would like to make it available for more OSes, but the pointer size issue is a real impediment, and Windows is least likely to be throwing away 32-bit support any time
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by
drvink
12y ago
That source is very old and lacks the animation scripts that have made ep famous, as I described in the README. (In fact, there have been a number of different animation scripts over the years; I've been in contact with the author of t
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by
drvink
12y ago
Hi, I'm the guy that wrote the decompiled version. I forgot to ask David Tristram whether he wanted a specific license applied to the ep part of what I released beyond the text for which he asked. The version of ep in the IGL distribut