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drludos
searching PlanetScale…
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by
drludos
5y ago
Hi everyone! For the GB compo 21, I made a new Game Boy game titled "GB Corp." It's an idle / incremental game: you hire different GB models and put them to work. But there is a catch: each console you hire will only gen
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I made a new Game Boy game that rewards people who own several consoles at home
(drludos.itch.io)
1 points
by
drludos
5y ago
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1 comments
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An open-source Super Nintendo (SNES) game – made in C with modern tools
(drludos.itch.io)
3 points
by
drludos
6y ago
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1 comments
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by
drludos
6y ago
Hi everyone! As you may know, today (November 21st) the Super Nintendo (SNES) console turns 30! To celebrate this event I created a new SNES game, available for free online but also sold on actual SNES cartridges. To help people create new
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by
drludos
6y ago
Thanks a lot for your comment, it's really motivating :)
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by
drludos
6y ago
Well, for my project I did partner with someone to make the PCB, as I have about 0 electronics skills (maybe someday...). People like INL or Catskull are usually one-man operations, and they design their own PCB from scratch, so we are stil
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by
drludos
6y ago
Thanks for your feedback! :) I did take a long time to write (I didn't keep track of it, but I'll say somewhere between 20-30 hours in total), so I'm glad you enjoyed it!
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by
drludos
6y ago
Thanks, I'm glad you enjoyed the article! I actually have made several games for other consoles (GB, Mega Drive, Atari 2600, Atari Lynx, Neo Geo), that you can find here: https://drludos.itch.io/ And I wrote two other
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by
drludos
6y ago
Hi! For the legal aspect the other comments have already answered with loads of details (thanks!). But to answer your question more precisely, this game uses the CIC chip alternative made by Infinite NES lives: http://www.infinit
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by
drludos
6y ago
Yes, I've seen this project, this is incredible! I can't wait to be able to play a NES multiplayer game over the network! :)
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by
drludos
6y ago
Thanks, I wasn't aware of this one, it looks very cool! I love how they wrote their full MML based driver! (my game use the SNESmod driver, that can take Impulse Tracker (.it) files for input)
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by
drludos
6y ago
Thanks!
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by
drludos
6y ago
Well, you're lucky, because there are a lot of people making very high quality NES cartridge already (the NES homebrew scene is very vibrant compared to the SNES scene). I can recommend you to shopping at Infinite NES Lives, they are s
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by
drludos
6y ago
Hi! The cart works on all SNES consoles from any region. For the lockout chip, it uses an "aftermarket" lockout chip that is able to play on any console region (you simply need to hit reset 5 times to change region). Today, there
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by
drludos
6y ago
Thanks, I'm glad you enjoyed the article! :)
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by
drludos
6y ago
Hi everyone! Here is an article I've just published about making a brand new game for the Super Nintendo (SNES) console using today's technology. It starts with the various steps to designing and program the game, and then details
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Making a SNES game in 2020 using modern tools
(drludos.itch.io)
446 points
by
drludos
6y ago
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49 comments