Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
dotnetplayer
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
4 ms
·
1.
▲
by
dotnetplayer
9y ago
Thank you! Choosing match length seems to be a must have. I will probably postpone auto-play for now. I want the game to be as close as possible to playing with a friend on a real board. Automation would spoil that a bit. But having emojis
2.
▲
by
dotnetplayer
9y ago
Thanks! Didn't the opponent's dice roll show in your game? It should be visible for the time before the opponent presses the Confirm button. I have not decided where to place the pieces that are off the board, without reducing the
3.
▲
by
dotnetplayer
9y ago
Thanks! Will change the default to classic international rule and keep variants as a second option (eg. under some kind of a country flag). Have not yet thought on rules with more than two players, but I will consider it. Having an AI will
4.
▲
by
dotnetplayer
9y ago
Thanks for feedback! I should add a link to the rules for the current game. Playing a sound is a good idea. The server has few players for now, hence the waiting time. But you can always invite a friend. I will advertise it more as soon as
5.
▲
by
dotnetplayer
9y ago
Agreed, a timeout is a must. Thanks for feedback!
6.
▲
Show HN: Multiplayer Backgammon Game Written in JavaScript
(backgammonjs.herokuapp.com)
20 points
by
dotnetplayer
9y ago
|
13 comments
7.
▲
Bundle of Python eBooks for 1$, 7$ or 15$
(humblebundle.com)
2 points
by
dotnetplayer
10y ago
|
0 comments