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debugnik
searching PlanetScale…
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61.
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debugnik
2mo ago
48000 out of 50000 in Ceuta's breach won't be migrating actually, since they've already returned voluntarily. Most either were agitators or have realised they weren't any better off on the other side.
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debugnik
2mo ago
I'm familiar with OxCaml, but in what sense does Scala have modalities?
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debugnik
2mo ago
You may have misread: Java will keep supporting ARM macOS, they're just deprecating Intel macOS. Also this is a decision taken by the JVM team, not Apple; the latter simply deprecated their Intel platform first.
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debugnik
2mo ago
I just did, in fact I vaguely remembered it from back then, and after reading the announcement blog post and the quote, I still think that anyone who expected Codeberg to replace their private use of GitHub was fantasizing. They already sta
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debugnik
2mo ago
I swear HN has some sort of Mandela effect about Codeberg's mission. Their website clearly states they're a community-led non-profit that hosts like-minded FOSS projects, and their FAQ directly asks you to host private repos somew
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debugnik
2mo ago
Reddit mods are volunteers as well.
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debugnik
2mo ago
This is actually a feature of the .inf by design, an AddSoftware directive. It can even link to apps from the store instead of bundling them with the driver. This is designed to install settings panels like the ones for GPUs. https:/&
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debugnik
2mo ago
It kicked me out on Firefox 152 over Android 13, but only until I enabled desktop mode. Actual desktop Firefox seems to work too. And others say Safari works even on iOS. So they're effectively just blocking non-Chrome Android. Not sur
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debugnik
2mo ago
Splinter Cell Conviction did this well, ambient occlusion got baked for pretty much all models, even dynamic. The dynamic occlusion for characters was solved by approximating them as a bunch of ellipsoids. https://www.gdcvault.co
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debugnik
2mo ago
They're replying to > The UI of git - for better or worse - directly reflects its internals.
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debugnik
3mo ago
I think about that too. Had I grown up thinking that I need to pay a subscription to build software, I wouldn't have tried to get into engineering at all. As a teen I wanted to learn electronics and robotics, but I couldn't aff
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debugnik
3mo ago
I guess it stands for gameplay loop, but I agree it reads weird.
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debugnik
3mo ago
46 of 53 Greens/European Free Alliance MEPs voted to reject this, 3 abstained. Which greens you mean? https://howtheyvote.eu/votes/195775 Check the political groups tab. Yes means reject here.
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debugnik
3mo ago
We already had two votes to renew it before it expired, and both failed. The second one was forced by the EPP immediately after the first, and then they voted against it too because they failed to amend it even stronger before the vote.
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debugnik
3mo ago
Not quite, the EU parliament can't propose new laws nor repeal existing ones, only amend them and vote on proposals from the commission. The Stop Killing Games campaign, for example, has noticed that the EU commission keeps repeating l
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debugnik
3mo ago
It's not even a game by a Microsoft studio, but a Sony one.
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debugnik
3mo ago
Not even their studio, his example is from Sony.
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debugnik
3mo ago
xAI is discounting the first few months of their rental to Anthropic, which will help them seem profitable for a bit longer. We'll need to see if that lasts.
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debugnik
3mo ago
> It's functional but in place This is an abuse of this term, which refers to immutable transformations that reuse memory, as in Roc and Koka, not to hiding effects within a function. > It's the code you would write in Pytho
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debugnik
3mo ago
Proton itself doesn't exist for macOS, but CrossOver already existed instead, which is mostly the same tech, and indeed supports D3D either through DXVK over MoltenVK, or through Apple's D3DMetal.
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debugnik
3mo ago
Fable should take credit for porting to iOS with a touch UI. But that's about it, looks like the renderer and macOS port were already done, in which case I agree that OP is paltering.
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debugnik
3mo ago
Technically there're just 3 layers: DXVK over MoltenVK over Metal. D3D8 and Vulkan here are just the APIs implemented by those adapter layers. There're some D3D implementations over Metal that could skip the Vulkan layer but none
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debugnik
3mo ago
He forked GeneralsX and added just the last few commits.
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debugnik
3mo ago
You take credit for porting it to "Apple Silicon" macOS, both here and in the title, but that already seems to work upstream? On a quick look I didn't see any commit message of yours addressing macOS rather than iOS. What exa
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debugnik
3mo ago
It builds on a similar paper from 2011 by the same author, though. They've just found something very specific that they enjoy analyzing.
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debugnik
3mo ago
Here's the 2022 release announcement for Podman 4.1 claiming support for compose v2. Your distro may have been stuck with an older Podman version for much longer though. https://podman.io/release/2022/05/
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debugnik
3mo ago
See my answer to your sibling comment. Podman supports v2 but not with Buildkit.
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debugnik
3mo ago
Podman has supported plugin compose (v2) for years now, and I believe that's the version I used before I switched to Quadlets, but I must have not needed Buildkit features back then because those are apparently still unsupported over v
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debugnik
3mo ago
That's a separate series of JEPs known as "final means final", also starting to land nowadays. https://openjdk.org/jeps/500
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debugnik
3mo ago
You can use actual docker-compose with podman, the -compose projects are separate from podman/docker. podman-compose never worked well for me but docker-compose on podman did.
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