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dcudjejxice
searching PlanetScale…
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by
dcudjejxice
10y ago
Rendering for VR currently is more intensive due to the high frame rate and double-rendering (once for each eye).However no one renders a 360 sphere and single-pass stereo rendering is already possible which does the cpu-side rendering for
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by
dcudjejxice
10y ago
Can you please explain or provide a link? This sounds fascinating.
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Ask HN: Is anyone using splunk as graphite/statsd replacement?
2 points
by
dcudjejxice
10y ago
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1 comments