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daviddotli
searching PlanetScale…
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3 ms
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by
daviddotli
12y ago
Thanks for pointing this out. I added some brief instructions to the curve editor.
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by
daviddotli
12y ago
It uses an FFT implemented on the GPU via WebGL.
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Fourier Image Filtering
(david.li)
180 points
by
daviddotli
12y ago
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48 comments
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Ocean Wave Simulation in WebGL with a CSS 3D UI
(david.li)
2 points
by
daviddotli
13y ago
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0 comments