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cschwan
searching PlanetScale…
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3 ms
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by
cschwan
11y ago
Compile time is the most efficient way (IMO) to deal with all the types that can appear (also in intermediate steps of a calculation). I found this idea first realized in this implementation: https://github.com/JaapSuter
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by
cschwan
11y ago
German here. I got addicted to it when, as a teenager, I saw them in our local library. The 3D covers of the "silver books" really got my attention! Inside they had, in addition to the story, extremely detailed cross sections of t
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by
cschwan
11y ago
This is a really great book! It covers a lot of physics and gives plenty of insight on the relation of geometry and physics. It even made me program this library: https://github.com/cschwan/hep-ga (shameless self-adver
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by
cschwan
11y ago
I guess this could be related to my question I asked some time ago on SO: http://stackoverflow.com/questions/25668600/is-1-0-a-valid-o...
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by
cschwan
12y ago
Did anyone find the authors commits in glibc's repository? Would be nice to know what he really changed and when.
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cschwan
12y ago
Thanks for the pointer!
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by
cschwan
12y ago
How would concepts simplify this?
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by
cschwan
12y ago
"Relaxed requirements for constexpr" is an item that I wish would have gone into C++11. Once have you multiple code paths and need to loop over variables constexpr functions get really unreadable. One thing the C++ standard librar
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by
cschwan
12y ago
The techniques he used are very similar to "Expression templates". If you are a C++ programmer and haven't heard of it, look it up. There are not many libraries actually making use of it, but Boost uBLAS is an example. I thin