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colinshark
searching PlanetScale…
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31.
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Show HN: Indies can make multiplayer games too
(gimbalgame.com)
2 points
by
colinshark
14y ago
|
1 comments
32.
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by
colinshark
14y ago
2.1 million patents, each with dozens of claims. It's perfectly reasonable to know about them all.
33.
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colinshark
14y ago
They are estimating a $24k launch price, which I think is optimistic. That assumes they have secured a supply chain, and know all their costs well. I'm pretty tapped in to all things motorized. They needed to aim a bit lower, here. An up-ma
34.
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by
colinshark
14y ago
But do these things even matter? We design and build complex systems. The actual typing part is insignificant.
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by
colinshark
14y ago
So Amazon is being bad because they might seize the market and raise prices. But the publishers want to raise prices right now. Got it.
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by
colinshark
14y ago
It's... Fairly ugly. Lots of "retro" games are beautiful. This one isn't.
37.
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by
colinshark
14y ago
The difference between a nice "adult" bike and a cheap department store bike is night and day. The expensive bike won't rust. The expensive bike can be repaired when things break. The expensive bike is half the weight. If you are using your
38.
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by
colinshark
14y ago
Why is it misleading? Patents on basic interfaces of early cars still would have fragmented the industry. Furthermore, the temporary period of 20 years is an eternity in the tech world. In my opinion, a 20 year tech patent is roughly as bad
39.
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by
colinshark
14y ago
Perhaps patents will be the last thing that saves human-driven cars. You can get an injunction against self-driving cars that can do the newly patented three-point-turn (its not prior art because now it uses a COMPUTER system!), but you can
40.
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by
colinshark
14y ago
Free to play might ruin games. Games are supposed to be fun. In a free-to-play game, the game designer's goal shifts from fun to incremental revenue collection. I think it's an abusive dynamic between the game designer and the player. If fr
41.
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by
colinshark
14y ago
It's pretty easy for a promise + money exchanged to become a contract.
42.
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by
colinshark
14y ago
That institution probably does not exist. The Federal and State governments are still trying to figure out what an Internet is. This isn't even on their radar. For codecs, the government would not even need to regulate. As long as the offer
43.
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by
colinshark
14y ago
I'm pretty libertarian, but for things like standards and formats, I really think the government should be stepping in and taking control. Standards, formats, and basic internet access are the new "roads" of the modern world. Commerce can f
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by
colinshark
14y ago
You are describing what IP is supposed to do- not how it is shaping the industry today. Why do copyrights need to last hundreds of years?
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by
colinshark
14y ago
>It was dark. Hmmm... Which person do I engage? Maybe the guy with the rifle, down in front of the screen, who is facing the audience, shooting everyone, with a clearing around him? >Everyone was panicking Not everyone panics in eme
46.
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by
colinshark
14y ago
I'd happily support a Mutant League. The games were really fun. http://en.wikipedia.org/wiki/Mutant_League_Football http://en.wikipedia.org/wiki/Mutant_League_Hockey
47.
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by
colinshark
14y ago
I did the exact same thing, and had the same experience. Crashes, flakiness, slowness, and extreme resource use (RAM/CPU/bandwidth). The (up) sync time was also about 10 times that of Dropbox. Maybe they've fixed things, but the experience
48.
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by
colinshark
14y ago
Right. This model effectively caps all game prices to that of an ad-supported game, which can only be a few bucks at most. If a player can play for free on Turbulenz (with ads), then I'm going to have a hard selling my game elsewhere for $1
49.
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colinshark
14y ago
There is one industry that is similar to software, but it has absolutely no intellectual property protection besides trademarks. It's the fashion industry. It moves at a breakneck pace. Nobody claims the fashion world is dying or moving too
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by
colinshark
14y ago
Trademarks require proof of use in commerce to be valid. Perhaps patents should require proof of use- If not by the inventor, then by the patent owner within a probation period of 3 years or so.
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by
colinshark
14y ago
>Am I going to stumble upon Steensgard's pointer analysis by accident? Yes! Yes, you could stumble on Steensgard's algorithm. Like convergent evolution in nature, it's easy for requirements to shape implementation, and for multiple impl
52.
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by
colinshark
14y ago
The demo unit is presumably rated for about 150 watts. A unit rated for the ~40 watts that a laptop creates would be smaller and shorter.
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by
colinshark
14y ago
Yep. If it can use a lower power fan/impeller, then there would indeed be less heat expelled into the room- a very tiny bit less, but the principle holds true. The major energy savings would come from large implementations such as air condi
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by
colinshark
14y ago
This argument continues to come up, but I don't buy it- At least not without some data. My personal anecdote: Facebook ads are the only online Ads I click with any regularity. They are targeted to my interests, such as programming. They als
55.
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by
colinshark
14y ago
I'm 27. Suburban lifestyle. Went to college. I'm thinking of my 15 or so closest friends. None of them have ever bought a house or a new car. I'm drawing my own conclusion that the economy is going continue to be depressed for a long time.
56.
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colinshark
14y ago
Actually, that's Butthead's laugh.
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colinshark
14y ago
The heat sink could easily replace the role of the heat spreader if it was soldered on. It's much bigger. I could definitely see processors moving to an integrated and standardized heat sink.
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colinshark
15y ago
I agree. Storage needs are increasing, but not faster than the technology. Some types of data just stay the same size.
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colinshark
15y ago
They share names, but racing fuel cells are just small tanks.
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colinshark
15y ago
I hope this is a joke. A silent space game would not be fun.
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