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cmyk_student
searching PlanetScale…
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61.
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by
cmyk_student
2y ago
We actually set up a UX repo to better track issues with UI/UX, and to get feedback from designers and other members of the community. If anyone's interested in helping, feel free to post issues and discuss on https://g
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cmyk_student
2y ago
For what it's worth, a full CMYK mode is on my personal to-do list after the final 3.0 release (though 3.0 RC has had CMYK import/export and soft-proofing for a long while). I made a prototype implementation earlier ( https:/
63.
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cmyk_student
2y ago
We're in the process of updating our documentation to help people port their existing plug-ins and scripts to 3.0: https://testing.developer.gimp.org/resource/writing-a-plug-i... Now that the API is stable for 3.0
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cmyk_student
2y ago
I think it's already been ported, based on https://www.reddit.com/r/GIMP/comments/1i99ze0/resynthesizer...
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cmyk_student
2y ago
If those new users report new problems, I think it's helpful for everyone. As an example, I helped add support for importing Adobe's ASE palettes into GIMP. Now that we have this feature, I just got a bug report for improving it.
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cmyk_student
2y ago
Yep - in fact, when discussing the idea for CMYK mode it was brought up that we should make it flexible for CieLab and other color modes. Unless someone beats me to it, I'll likely try to make a merge request with CMYK mode first, then
67.
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cmyk_student
2y ago
I imagine another volunteer would come along, just like I did. That's the nature of an open source community project. Since I started, I've seen more developers join and work on their niche (building pipelines, text tool, plug-ins
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cmyk_student
2y ago
Actually, implementing vector layers and a shape tool is my next planned project after 3.0, so we'll hopefully get that first. :) I've worked on 21+ year old issues, so I'm well aware of longstanding requests. For instance, I
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cmyk_student
2y ago
I think that was a typo in the article - GIMP is now "anyRGB". The color profile is associated with the RGB values, so you can load, work in, and export AdobeRGB, AppleRGB, etc. We also load palettes (ASE, ACO, etc) in CMYK, CIE L
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cmyk_student
2y ago
If someone submitted a patch that ported everything in GIMP to GTK4, I'm quite sure it'd be accepted after review. The trouble is that GTK4 deprecates or breaks a number of things as well. For instance, while the icon scaling syst
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cmyk_student
2y ago
We actually had a Google Summer of Code project this summer that explored porting one of our main GTK3 widgets to be compatible with GTK4. It's definitely on our radar, but it's not a major focus at this point.
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cmyk_student
2y ago
To clarify, I wasn't talking about the developers' priorities as a whole. I personally get inspiration for "big" projects to work on by scrolling various platforms and seeing what the most frequent complaints are, but th
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cmyk_student
2y ago
I'd say so. Non-destructive editing means you don't have to Ctrl-Z over and over again when you want to change a filter, which is a better user experience. Same with built-in text outline features, which makes that process much ea
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cmyk_student
2y ago
The challenge is that there's only so many volunteers contributing to GIMP, and lots of people with requests. The loudest/most frequent ones tend to be addressed first (as volunteers are able). For instance, I worked on non-destru
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cmyk_student
2y ago
Hi! I don't think there's been any specific changes for GIF animations, outside of improvements (like fixing a bug where overwriting a GIF animation without the GUI would lose the animation status, or adding the ability to import
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cmyk_student
2y ago
Hi! That's actually what we were doing for GIMP 3.0. Originally, GIMP stored pixels in structs that just contained the pixel values (like GimpRGB's r, g, and b values). Now all pixel data is stored in GeglColor objects, which cont