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city41
searching PlanetScale…
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931.
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by
city41
7y ago
I've been shopping around all the BAAS offerings and nhost is really intriguing. Thanks for sharing.
932.
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city41
7y ago
I have found it to be rather buggy. I sometimes can't get songs to play, and other times can't get them to pause :) I switched to using their web interface in Firefox which has been totally rock solid.
933.
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city41
7y ago
There's two dead scrollbars for me: https://i.imgur.com/inG24MZ.png If you are developing on OSX, you can turn on scrollbars in system settings to see them.
934.
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city41
7y ago
It's not necessarily bad. There are pros and cons to all css approaches. Atomic classes definitely have their fans. It's more a question of which pros and cons matter to you.
935.
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city41
7y ago
How is that different from any other css? I'd argue any css solution would have this problem with components. edit: thinking more, you can override classes. So yeah, maybe utility/atomic classes are not as effective here.
936.
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city41
7y ago
It’s common, even expected, to extract that card into a component of some kind (React, web components, mustache template, etc) so you still only have to update the css once.
937.
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city41
7y ago
Tailwind isn’t the first to take the utility class approach. Atomic CSS was an early implementation of the idea: http://acss.io
938.
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city41
7y ago
I also think fighting games are a good example. Most beginners gravitate towards the special moves and supers. But basic moves and understanding positioning can elevate your game much more.
939.
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city41
7y ago
To me it was Maps in 2005 that really showcased what JS could do.
940.
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city41
7y ago
Svelte is slowly but surely growing and gaining attention. I think more than any other framework it has the potential to really challenge React in the coming years. https://svelte.dev/
941.
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city41
7y ago
It's debatable if it really is for most sites, especially if you have a good way to generate/write your html. React is a better choice if you are truly building a web app rather than a website.
942.
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city41
7y ago
The limited nature can also make them appealing. A lot of the charm in Mario Maker 2 is the clever things people come up with within the restrictions. The really enthusiastic creators _really_ learn how the editor and game engine works, for
943.
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city41
7y ago
That's not a bad idea. It'd require keeping pieces organized, but that's also kind of relaxing in its own way if you have the personality for it.
944.
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city41
7y ago
I also really enjoy just following the instructions and building a set. Very relaxing. But the sets started to pile up so I no longer buy any. I wish there was a good way to build a set, enjoy it for a week or so then return it. There is on
945.
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city41
7y ago
Sorely needed and really not that expensive of a feature to build. Really nice bang for the buck. This should make Github much more pleasant once it spreads across most projects.
946.
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city41
7y ago
I was surprised the article mentioned eBay as a better alternative as a seller. It really isn’t, eBay will side with the buyer pretty much every time.
947.
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city41
7y ago
No, I appreciate the call out. My intention wasn't to be negative, but I really was in retrospect. I will be more mindful in the future.
948.
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city41
7y ago
I don't mean to disparage it. Apologies if my post came off that way. I certainly appreciate it and understand emulating vim is not an easy task.
949.
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city41
7y ago
This is an interesting approach. I find the popular vim emulation extension (vscodevim) is a bit buggy and has lots of "uncanny valley" gaps. At work I use vscodevim, and at home I use vim with TypeScript plugins. Both approaches
950.
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city41
7y ago
Yeah, it really is about preference. FWIW, i3 allows you to opt out of tiling if you really want to. For me it's alt+shift+space, and the window pops out onto its own layer, and can then be manipulated with the mouse.
951.
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city41
7y ago
Window management is truly a preference thing. I feel the opposite of what you state. To me, a non tiling-window manager burdens me with moving and resizing windows, mostly with my mouse. With i3, its algorithm sizes and places the window i
952.
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city41
7y ago
It's one of my most favorite pieces of software. It has put me in a slightly odd spot of hoping to never be required to use Windows or OSX at work though. Hopefully all my future companies let me use Linux.
953.
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city41
7y ago
i3 couples with desktop environments rather nicely. I've used it with KDE and MATE, and others have used it successfully with XFCE. My success with it with KDE was a little mixed, but I also didn't make any effort to resolve the l
954.
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city41
7y ago
I've never had a side project lead to anything profitable in the monetary sense, but they've been very helpful in me getting great jobs. I'm currently taking a side project and going to attempt to make a business out of it. A
955.
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city41
7y ago
There is a lot of truth to this. Once you commit to FAANG, you need to stay within FAANG to maintain your quality of life.
956.
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city41
7y ago
FAANG has a much larger presence in Silicon Valley than SF. SF is more biased towards startups. Although it’s true all the major tech companies have SF shuttles. San Jose’s median house price is $1.2 million. A million will get you a qualit
957.
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city41
7y ago
We stored our keys in Faraday cage pouches[0] to (hopefully) prevent this attack. Of course when you're out and about, bringing a Faraday pouch with you is a bit cumbersome. [0] https://www.amazon.com/gp/product&#x
958.
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city41
7y ago
I dropped my phone a while back and the screen now has issues. It gets "streaks" all across the entire screen. It's harder to see content, but you can get by. My first inclination was to get it fixed, but I've now had it
959.
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city41
7y ago
Just came across this one today, looks promising: https://skirmish.io/
960.
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city41
7y ago
There is plenty of very buggy and very bad software from FAANG companies. I'm not sure that first point holds too well.
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