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chriseing
searching PlanetScale…
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by
chriseing
1y ago
I didn't say JavaScript anywhere in my comment. No relation to JavaScript. Rendering is typically done in tiles, in GPU, and the best precision that can be used across all GPUs is float32. Some GPUs don't implement float64.
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chriseing
1y ago
The correct answer. In particular, up to 2 ^ 24 the float32 behaves like a regular integer, which can be important in some cases. Above that value, the integer starts to have missing values, and strange int behavior such as (n+1)+1 not equa