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chiubaca
searching PlanetScale…
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JavaScript with a native Rust host game engine. Built for vibe coding
(github.com)
1 points
by
chiubaca
7mo ago
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1 comments
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Astro Server Islands
(astro.build)
1 points
by
chiubaca
2y ago
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0 comments
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by
chiubaca
3y ago
I thought this was a three.js demo but it's actually built with a language called haxe [1]. I've never heard of this language before and looks really cool. Makes me want to play with it! [1] https://haxe.org/
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Show HN: See live changes to Open Street Map in a relaxing musical way
(musical-osm.netlify.app)
5 points
by
chiubaca
3y ago
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0 comments
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by
chiubaca
3y ago
so, is this a cloud flare workers alternative?
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Ask HN: How to learn design and UI/UX
34 points
by
chiubaca
4y ago
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12 comments
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Retro Games Powered by WASM. MS-DOS, Atari Neo Geo and More
(playclassic.games)
2 points
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chiubaca
4y ago
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0 comments
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by
chiubaca
4y ago
https://pocketbase.io is doing something similar but are a bit further ahead.
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by
chiubaca
4y ago
plugging a lil data viz i did while a go that plots the latest OSM edits on a map in real time-ish along with a nice chime... https://musical-osm.netlify.app I'm always surprised by how active it is whenever I visit it. OSM
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Andys Working Notes
(notes.andymatuschak.org)
1 points
by
chiubaca
4y ago
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0 comments
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by
chiubaca
5y ago
Ive been wondering the same thing. especially when u see what can be done with WASM in apps like Figma. I believe most of the QGIS code base is c++ so i wonder if it's just a case writing a bunch of js, wasm glue code to make this a re