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chellmuth
searching PlanetScale…
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by
chellmuth
6y ago
Thanks! The current version requires around 18GB of total GPU memory. Right now I am heavily bottlenecked by the memory transfer costs, but there is some low-hanging fruit to amortize them by doing much more compute per snapshot transfer. A
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by
chellmuth
6y ago
Yep, exactly.
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by
chellmuth
6y ago
I tried to run the pbrt scene locally for timing comparisons, and it kept running out of memory. Thanks for that quote- I realize now that I forgot to switch to the pbrt-next branch. In general, this project has a ton of room left for optim
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by
chellmuth
6y ago
Just for fun
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by
chellmuth
6y ago
I thought it would be a fun challenge. It is an amazing soundtrack though, I think your daughter has great musical taste :)
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by
chellmuth
6y ago
Thanks! I really enjoyed working with OptiX. BVH re-building potentially being faster than the associated transfer cost is something that I didn't consider, I'll have to try that out and compare. As for the lack of GAS compaction,