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chefandy
searching PlanetScale…
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961.
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chefandy
3y ago
I believe it's server-side: not distributed.
962.
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chefandy
3y ago
iMessage was heavily integrated into the ios flow when sms was the dominant mobile text messaging system. It's not special, and that's the point. It just worked the way people want texting to work as smart phones gained momentum,
963.
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chefandy
3y ago
An Apple account isn't particularly useful for messaging without an Apple device to message people with.
964.
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chefandy
3y ago
Third-party standalone clients? Which ones?
965.
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chefandy
3y ago
Sure-- where you're driving is usually more interesting than the highway that will take you there, but this isn't an off-the-cuff editorial-- it's presenting a quantitative analysis. Trying to study the qualitative impact wit
966.
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chefandy
3y ago
Classic baby/bathwater disposal problem. There are plenty of medicines that are beneficial for some applications but harmful for others. Maybe all of them, to some extent? That's why the authors wrote dozens of other sentences in
967.
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chefandy
3y ago
Firstly, the entire premise of what I said is that creating AI images does take effort and creativity; I never once equated it to saying "make me a painting." But mere effort and creativity aren't the baseline for saying you&
968.
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chefandy
3y ago
Not a popular opinion around here, but generative AI has little overlap with the processes common to creating all sorts of art, but lots in common with commissioning creative work. When you commission art, you have a discussion with the art
969.
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chefandy
3y ago
The point is you can act like whatever you want, and so can everybody else, and often that means they'll be idiots, often in consequential ways. That's life.
970.
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chefandy
3y ago
As someone who's rarely been "just a programmer" or "just a designer," that hasn't stopped me from being viewed as such by managers if it's convenient for them to mentally classify me as such.
971.
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chefandy
3y ago
> If it was AI enhancement, the entire image would have bizarre artifacts, which it doesn't. a) That's absolutely not always the case with current tooling, especially professional NN-driven tooling from Adobe and the like. b)
972.
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chefandy
3y ago
It's 100% AI "enhancement." Zoom in and look at their bizarro alien pig faces. I've got easily 10k hours in photoshop and have used generative AI tools enough to spot their signature screwups. I love the photos in Nation
973.
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chefandy
3y ago
> The whole system is completely bs, for both sides, to the point that personal referrals become more and more important. But if you don't play the game, someone else will, and you lose out. Seems to me that "great way to"
974.
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chefandy
3y ago
Right-- being open source doesn't automatically mean it's an amateur tool or has its roots in a collective hobbyist effort.
975.
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chefandy
3y ago
First, we're talking about the state of the technology and what it can produce, not the fundamental worthiness of the approach. Right now, it's not up to the task. In the earliest phases of those technologies, they also weren'
976.
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chefandy
3y ago
> I don't think this general complaint about AI workflows is that useful Maybe not to you, but it's useful if you're in these fields professionally, though. The difference between a neat hobbyist toolkit and a professional
977.
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chefandy
3y ago
> And here lies the rub. I have tried soliciting help in the past . Most ui UX ppl only want to work on successful projects, but successful projects don't need help from ux/UI people. Firstly, are you saying that your initial s
978.
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chefandy
3y ago
I know lots of design folks that contribute to FOSS projects-- they just contribute as developers. The "unicorn" moniker for hybrid designers/developers is bullshit. You might not get a designer that's going to rewrite y
979.
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chefandy
3y ago
I think the number is pretty dependent on the flow of jobs. If you work in some kind of incident response, for example, it's going cost more than if you've got downtime between 6 month contracts.
980.
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chefandy
3y ago
In the right locations, developers can benefit from a profound lack of competition, especially if they have some enterprise software bullshit on their resume and some less savvy company nearby refuses to hire someone to do it remotely.
981.
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chefandy
3y ago
Depends on the kind of work you do and the competition. A former employer was really desperate for pretty journeyman-level Django Dev help a few years ago and for some reason it was just super tight. Ended up paying more like 350% after loo
982.
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chefandy
3y ago
There's no right answer— it depends on leading and tracking, type size, presence of drop caps, proximity to other elements such as pictures, other columns, or the edge of the page, etc etc etc. Just like everything else in graphic desi
983.
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chefandy
3y ago
Indeed it's not in the least bit rewarding. I like to pose this hypothetical to developers who seem annoyed by designers who can't do design with developer workflows. For funsies, I've styled it as a choose your own adventure
984.
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chefandy
3y ago
Been a long time since I worked in restaurants, but it sure sticks with you... for better or worse.
985.
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chefandy
3y ago
I think that a part of FOSS culture for some developers is a backlash against the things that bother them when coding at work, and a designer having more say over how the interface works than the developer really pisses a lot of people off.
986.
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chefandy
3y ago
I've thought a lot about this. I think it goes much deeper than people merely not being great at interface work-- I think a lot of FOSS development is a backlash to the sort of development people have to do at work, where they're
987.
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chefandy
3y ago
A) If you surveyed the same number of developers to contribute to the project and they said no, would you make the same inference about all developers? I think you're assuming more than you realize. B) The number of successful FOSS pro
988.
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chefandy
3y ago
A couple I'm friends with had a broken kitchen faucet handle for ages-- it would just fall off unless you held it on while operating the faucet. Unfortunately, one of the necessary connector pieces was no longer available, so it wasn&#
989.
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chefandy
3y ago
Planning on it. I'm compiling a list of points and counterpoints I've encountered when discussing this over the years and forming it into something informative that has practical actionable advice for everyone involved.
990.
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chefandy
3y ago
And this is one of the big problems... not what you're talking about, but your understanding of what we do. 'Art' and UI/UX design are as different as fiction writers and technical writing. Someone might be good at both,
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