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buz11
searching PlanetScale…
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buz11
1y ago
Fantastic thread. As a game engine programmer I've gotten a lot of satisfaction designing and executing all aspects of coding. But I have always stood on the shoulders of giants: former lead engine devs at EA and Sony and BBN and count
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buz11
1y ago
The most useful analogy I've heard is LLMs are to the internet what lossy jpegs are to images. The more you drill in the more compression artifacts you get.