Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
bupticybee
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
8 ms
·
1.
▲
by
bupticybee
3mo ago
GPU is good at doing parallel task that in nature is the same. So it fit perfectly in CFR context. CFR is basically doing a lot of similar work across nodes. So if you implememnt a cuda kernel for regret matching, it will accelerate the sol
2.
▲
Show HN: A free, GPU-accelerated Texas Hold'em GTO solver in C++/CUDA
(bupticybee.github.io)
5 points
by
bupticybee
3mo ago
|
3 comments
3.
▲
Releasing my GPU Texas holdem solver (4x faster than piosolver)
(bupticybee.github.io)
1 points
by
bupticybee
6mo ago
|
0 comments
4.
▲
by
bupticybee
3y ago
I made this project to combine advantages of alpaca-lora and fastchat. I opensourced everything, including the share GPT dataset I used for training, model ,and training script. I hope this project would allow people with lower-end GPU have
5.
▲
FastLoRAChat – Lora finetuned LLM with ChatGPT capabality
(github.com)
3 points
by
bupticybee
3y ago
|
2 comments
6.
▲
by
bupticybee
5y ago
It's opensourced at https://github.com/bupticybee/TexasSolver , supports Windows,MacOs and Linux.
7.
▲
An open source GTO solver
(bupticybee.github.io)
2 points
by
bupticybee
5y ago
|
1 comments
8.
▲
by
bupticybee
5y ago
I also made a online demo: https://colab.research.google.com/github/bupticybee/TexasSol... And an youtube introduction for it: https://www.youtube.com/watch?v=MydczBwSfWc
9.
▲
Show HN: An open source solver faster than piosolver
(github.com)
3 points
by
bupticybee
5y ago
|
1 comments
10.
▲
by
bupticybee
5y ago
Really fun stuff, perhaps you should use a computer screen instead of producing one
11.
▲
by
bupticybee
6y ago
After two weeks of hardwork, TexasHoldemSolverJava 0.2.0 is complete. A gui is created. Now it's a fully functional solver. It supports texas holdem and shortdeck. Most important, It's totally free and opensourced (piosolver cos
12.
▲
Releasing my opensourced Texas holdem solver with a GUI
(github.com)
2 points
by
bupticybee
6y ago
|
1 comments
13.
▲
by
bupticybee
6y ago
To be simple, python is not fast enought for solving, java is not fast enough for coding. So my solution is build prototype with python and transfer the code to java.
14.
▲
by
bupticybee
6y ago
Wow. Thank you for your support For now I still struggle to make it work in two player's preflop (take a ton of time and computation resources). In the future if a lot of people ask for multiplayer I think I will write the code~
15.
▲
by
bupticybee
6y ago
My idea is the free version has some drawbacks: (1) people don't want to pay will stick with this free version (2) it's like a sample pack for solver, you may download the free version and say "it's not so good after all
16.
▲
by
bupticybee
6y ago
The reason is simple, I'm not exactly a full time java engineer, as a matter of fact, I write python 80% of my time, all of this project's prototype is written in python in another project. I'm slowly transfering some of the
17.
▲
by
bupticybee
6y ago
The author of piosolver stop providing the free version for obvious reasons.
18.
▲
by
bupticybee
6y ago
Yeah I am aware of this project, and I am current trying write an alpha-star like AI for another holdem simulator https://www.pettingzoo.ml/classic , I already made some progress and I somehow believe the code for a alpha-s
19.
▲
by
bupticybee
6y ago
Piosolver is so expensive (pro version is about $1000) so I decide to write a opensource,free version of it. I already check it's preformance and result with piosolver and I believe it's a good competitor.
20.
▲
Releasing my Texas holdem solver (opensourced)
(github.com)
47 points
by
bupticybee
6y ago
|
15 comments