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bullen
searching PlanetScale…
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41 ms
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601.
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by
bullen
4y ago
I downgraded my GPUs to passively cooled 1030 with DDR5 memory. There is ZERO point to playing games that need more power.
602.
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by
bullen
4y ago
The management ecochamber will push rust until their faces turn blue. Until they rewrite mrustc in rust everyone using rust is one dependency up. The truth is we don't need rust, either you are making a server and then Java is the lang
603.
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by
bullen
4y ago
What engine are you using. Did you go for tick based and/or deterministic physics?
604.
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by
bullen
4y ago
I took responsability and over 10 years I fixed the bugs. It hosts a MMO with 350.000 customers at 10x perf./watt than all AAA studios.
605.
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by
bullen
4y ago
It's not culture, it's the fact that Java enables huge structures to run that has become it's problem. Listen to James in the last chapters of this interview: https://www.youtube.com/watch?v=IT__Nrr3PNI Just
606.
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by
bullen
4y ago
I ran .c2clat on a Raspberry 4: CPU 0 1 2 3 0 0 77 77 77 1 77 0 77 77 2 77 77 0 77 3 77 77 77 0 And Raspberry 2: CPU 0 1 2 3 0 0 71 71 71
607.
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by
bullen
4y ago
So cache invalidation? If core 1 writes to something core 2 has in L123? But who is responsible for that "correction", core 1 or core 2 or a combination?
608.
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by
bullen
4y ago
When would cores talk to cores like this is measuring? Would two cores reading and writing to the same memory have this contention?
609.
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by
bullen
4y ago
I downgraded my GPUs to passively cooled 1030 with DDR5 memory. My bet is all mainstream games will work on those at 60 FPS for eternity, because of peak performance per watt and energy costs rising.
610.
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by
bullen
4y ago
Fitting username, when you pay the debt to the past, with debt from the future and completely ignore the present, things inevitably look great; until they don't for eternity.
611.
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by
bullen
4y ago
I made my own monitor in 500 lines of code. It uses a HTTP client to poll all instances every minute which return /proc/stat so that I can see how much CPU they use: http://monitor.rupy.se
612.
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by
bullen
4y ago
I host my own videos, 206 is the HTTP code I implemented in my own web server to get that to work, an example: http://talk.binarytask.com/task?id=4064110776042269443
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by
bullen
4y ago
I built my multiplayer web client with vanilla: http://fuse.rupy.se There is nothing like being on the lowest common denominator, but you can understand why browsers are not evolving past this point.
614.
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by
bullen
4y ago
Everyone that can should host their own HTTP/1.1, DNS and SMTP at home on a battery backed Raspberry 1, 2 or Zero if they have an external IP. Preferably with their own implementations, I have implemented all 3. To host anything beyond
615.
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by
bullen
4y ago
Everyone that can should host their own HTTP/1.1, DNS and SMTP at home on a battery backed Raspberry 1, 2 or Zero if they have an external IP. To host anything beyond those protocols and/or on more powerful hardware is often count
616.
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by
bullen
4y ago
We already have Server Sent Events over HTTP/1.1 so yes this was completely unneccessary. The TCP head-of-line problem makes HTTP/2 a solution ONLY for people that abuse the bandwidth in the first place (read big centralized coorp
617.
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by
bullen
4y ago
Is there no way to avoid kernel copying all network data? I understand the frustration of having the network driver crash but could it not be run in a way that it doesn't bring down the OS? It seems to me Java would have a no-brainer a
618.
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by
bullen
4y ago
Is anything like this for networking done or in the works?
619.
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by
bullen
4y ago
I made on a long time ago... but it's not so successful: http://tentacle.rupy.se
620.
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bullen
4y ago
Ok, yes you are right... rotational inertia is the challenge in Rocket Drone for sure.
621.
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by
bullen
4y ago
There is something very frustrating with the spin inertia, almost impossible to regain control when things start rotating... Here is a tip for a recent C64 game that uses one rocket like lunar lander: https://csdb.dk/release
622.
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by
bullen
4y ago
Wind, solar, nuclear and hydro can not be built with electricity at scale, you need coal, oil and gas to mine and melt steel (1500C) and burn lime stone (1500C for 3 hours) for concrete. Also you cannot make food with electricity at scale;
623.
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by
bullen
4y ago
Dead trees (coal, oil and gas) are the master resource, and we have peaked globally. Electricity is the only energy that removes quality from the equation (electrons are all the same). https://fred.stlouisfed.org/series/
624.
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by
bullen
4y ago
Well many-to-many IS the point of the internet. Think MMO here, which is the "metaverse" thing they keep talking about. Simulating 3D reality over the network IS the ONLY thing humans can do now that doesn't HAVE to burn all
625.
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by
bullen
4y ago
This was true until 2017 when I became a C programmer. They are fine until they need to scale and iterate quickly without downtime.
626.
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by
bullen
4y ago
No Erlang can't share memory between cores atomically. Erlang can only scale 1-to-1 things like phone calls. Java is the ONLY language that scales many-to-many with stable non-blocking IO and concurrent parallelism that shares memory a
627.
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by
bullen
4y ago
The only problem Java has is experienced C programmers don't build servers from scratch with it yet. Once they take that responsibility, the debate will be over because: "While I'm on the topic of concurrency I should mention
628.
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by
bullen
4y ago
I came to the same conclusion last year: C (client) and Java (server) are the final languages. To fragment the industry with more languages is a hidden cost that wont end well for anyone. KWh is approaching $1, prepare by choosing the prope
629.
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by
bullen
4y ago
Silent PC? Noise is energy waste, it should be illegal.
630.
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by
bullen
4y ago
My trick is to 1) bend them outwards to lessen the pressure and 2) reuse the pads that soften over time.
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