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brianrisk
searching PlanetScale…
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by
brianrisk
2y ago
Launch it and point it at one of your projects. I use it for unit tests, new UI views, adding to existing code or creating new services. Actually used a prototype of the app to make ~90% of the front and back end of the full app. Front en
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My First AI Software Dev Tool
(devra.ai)
2 points
by
brianrisk
2y ago
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1 comments
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Stock prediction NN and ML examples (Python)
(github.com)
3 points
by
brianrisk
3y ago
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1 comments
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by
brianrisk
3y ago
For quants or data scientists who are intrigued by the stock market, this repo contains simple working examples of several popular machine learning and neural network approaches for predicting stock prices. The repo also contains sample sto
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Django App that logs exceptions and uses AI to suggest fixes
(github.com)
2 points
by
brianrisk
3y ago
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1 comments
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by
brianrisk
3y ago
What a day off! I finally got around to making this project.
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News Bot Source Code
(github.com)
2 points
by
brianrisk
3y ago
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1 comments
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by
brianrisk
3y ago
Combines wikipedia API + ChatGPT API to write articles about trending Wikipedia topics
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by
brianrisk
4y ago
A popular suggestion today! Done!
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by
brianrisk
4y ago
Perhaps Synthwave is a subset of Retro-Futurism? "...a blend of old-fashioned 'retro styles' with futuristic technology"
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by
brianrisk
4y ago
You are one hell of an alpha tester! Are you up for opening an issue for the camera tumble? https://github.com/brianrisk/SYNTHBLAST/issues
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by
brianrisk
4y ago
What a pro tip! This was an easy change; I've pushed it to the repo and will be out with the next release I put out later today. Any other suggestions you have I'd love to hear. (Incidentally; I set the anisotropy to 8 for that
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by
brianrisk
4y ago
Out of context that is an unsettling sentence! @zuminator is right: find all the yellow pads to advance to the next level. Level 2 is when enemy tanks come in
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by
brianrisk
4y ago
Oh Battlezone! I drew a lot of influence from the (way cooler than mine) '90s game Spectre: https://www.youtube.com/watch?v=t41bawPxF-g
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by
brianrisk
4y ago
The warning idea could actually add to some of the suspense. Maybe a creepy sound they make within a certain radius? And: larger bullets? That's hands-down the easiest suggestion to try out I've ever seen! (as opposed to "
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by
brianrisk
4y ago
You're the best
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by
brianrisk
4y ago
I fully get it. Their seeking algo is pretty primitive, but their steady relentlessness is unnerving. At level 3 or higher there are green pads you can run over that gives you an overhead view
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by
brianrisk
4y ago
Glad it worked for you on the iPhone! I'd love to figure out how to resize the screen correctly if the phone is in portrait and then you rotate it to landscape
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by
brianrisk
4y ago
Usually the hornier I am, the more I work on personal projects. I don't know why.
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by
brianrisk
4y ago
This is a nice title! At the very least a new book should be written to use it.
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by
brianrisk
4y ago
I hear all of you about how it's not misleading, but I must admit that when I clicked on this link I was expecting a different kind of book.
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by
brianrisk
4y ago
Pure javascript/html. Would love feedback on ideas. Leave a star on Github if you like it!
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In-browser retro-futuristic tank game, open source
(synthblast.com)
246 points
by
brianrisk
4y ago
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62 comments