Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
bowl_of_milk
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
3 ms
·
1.
▲
by
bowl_of_milk
4y ago
How does it not describe what you do? Every Roguelike has a specific goal/win condition that a player is trying to reach with permadeath and procedural elements. Even then, most video-game genres are even LESS descriptive than "Ro
2.
▲
by
bowl_of_milk
4y ago
You're using the strict sense of the definition and being overly pedantic. All of those games have the concept of "runs" where you encounter procedurally generated environments and empower your character with proceduraly gene