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blackstrips
searching PlanetScale…
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31.
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by
blackstrips
8y ago
Don’t really understand why everyone is shitting on them ... more cheap EVs are good no? Sure it might be a long shot but Tesla was a long shot too. Everyone was super enthusiastic.
32.
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by
blackstrips
8y ago
Hydrogen fuel cells are lurking in the background too - and you don’t have to spend hours charging those.
33.
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by
blackstrips
8y ago
A complex architecture will nonetheless take longer to implement and debug.
34.
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by
blackstrips
8y ago
I can see the iPad being used like a laptop but the iPhone ... the screen is a little small no - even the largest iPhones.
35.
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by
blackstrips
8y ago
> Running more than one application at a time. Depends on how much memory bandwidth and how much CPU cache your applications are using. Wouldn’t what to trash the L3 cache and worsen the situation with a saturated memory bus.
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by
blackstrips
8y ago
As a guy I almost always say “Can I have ...” because there is no guarantee they can fulfill the request. Phrasing it as a question seems more appropriate somehow.
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by
blackstrips
8y ago
That’s correct. I never buy the top of the line because I know it doesn’t have a good cost:benefit ratio. BUT there are people that want the absolute best available and have the money to afford it ... /shrug > There are some games
38.
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by
blackstrips
8y ago
This guy uses it: https://youtu.be/jweQNDCe218 Don’t know about you but his builders actually benchmark the CPUs. Dansgaming uses the 18 core i9 for his streaming box. Not every application a person uses scales to high core
39.
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by
blackstrips
8y ago
Unfortunately, time is at a premium in game development - the amount of crunch is already absurded. Multithreading hasn’t gotten any easier. Even when games are forced to multithread like on consoles. Said games run on PCs with half the cor
40.
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by
blackstrips
8y ago
> Normally designed games utilize all cores, and something like Ryzen 7 2700X provides a major benefit. No they don’t. Most games barely scale to use 4 cores - some struggle to use even 2. Even games with tons of threads tend to have a o
41.
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by
blackstrips
8y ago
> I get the impression that Intel overextended on their 10nm process, in that they were perhaps a bit more ambitious that other manufacturers and it came back to bite them when there were scaling problems. I’m no micro-electronic expert
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by
blackstrips
8y ago
Interesting enough, a lot of productivity PCs still go for Intel in the form of the 18-core i9-7980XE. AMD isn’t necessarily a shoe-in in productivity either.