4 ms·
Unfortunately, time is at a premium in game development - the amount of crunch is already absurded. Multithreading hasn’t gotten any easier. Even when games a
by blackstrips 8y ago
Unfortunately, time is at a premium in game development - the amount of crunch is already absurded.
Multithreading hasn’t gotten any easier.
Even when games are forced to multithread like on consoles. Said games run on PCs with half the cores (admittedly at nearly twice the clock speed and higher IPC) outpace consoles with 2x the frame rates.
> And costs a lot a lot more. That's why I mentioned price per core above. I'd use such price difference to get a better GPU instead.
Of course, it’s the best on the market. Intel would be stupid not to charge a premium. It’s how such things are priced.
- shmerl 8y agoMy point is, for gaming there is no need to spend so much money just to get higher single core frequency. There are some games that are very poorly optimized, but I see them as edge cases which you can skip if it becomes an issue. Most games don't require overclocking really.
- blackstrips 8y agoThat’s correct. I never buy the top of the line because I know it doesn’t have a good cost:benefit ratio. BUT there are people that want the absolute best available and have the money to afford it ... /shrug > There are some games that are very poorly optimized, but I see them as edge cases which you can skip if it becomes an issue. There are a lot of games that aren’t well threaded. Well multithreaded games are primarily by rich AAA developers - and not even all of them do it; some just don’t have the programming talent for it and some have games that have ran for decades that are too old to multithread without rewriting the whole game. PS: Sorry for late reply. Apparently people disagreed with me and I had negative Karma for a while. Which slows down posting?
- shmerl 8y agoNot sure how it works. It can delay you even without negative karma.
- geezerjay 8y ago> Unfortunately, time is at a premium in game development - the amount of crunch is already absurded. Basic software architecture is not handled in crunch time.
- blackstrips 8y agoA complex architecture will nonetheless take longer to implement and debug.