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birslip
searching PlanetScale…
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The Art of Dithering and Retro Shading for the Web
(blog.maximeheckel.com)
1 points
by
birslip
2y ago
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0 comments
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Physics of JellyCar: Soft Body Physics Explained
(youtube.com)
1 points
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birslip
4y ago
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0 comments
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birslip
6y ago
An interesting way to tackle this issue could be user-centric payouts. [0] It feels like a fairer system but it has yet to be tested at a large scale. [0]: https://musically.com/2020/05/13/what-are-user-centri
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birslip
6y ago
It's great, I love it! It's quite similar to this project on iOS: https://github.com/Baddaboo/ClassicKit They even went as far as building a fake Internet Explorer app.
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Deezer steps up its efforts to introduce user-centric payments
(musically.com)
1 points
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birslip
7y ago
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0 comments
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A Journey Towards Atomic Design on Android
(deezer.io)
1 points
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birslip
8y ago
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0 comments
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birslip
9y ago
There is definitely an impact on the battery. The FFT part is well optimised (thanks to the Accelerate framework). What is costly is mainly the shader... and it really depends on the shader. A very simple shader is usually less than 5% of t
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Real-Time Music Visualization on the iPhone GPU
(deezer.io)
94 points
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birslip
9y ago
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15 comments
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Ubisoft entertainment acquires mobile publisher Ketchapp
(euroinvestor.com)
1 points
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birslip
10y ago
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0 comments
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birslip
11y ago
Cool concept! It reminds my of Hexels: http://www.marmoset.co/hexels
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birslip
11y ago
I built a game around this recognizer ("Magic Touch": https://www.youtube.com/watch?v=Ze9k0lseb-8 ). It's a very neat way to do shape recognition in real time. It's very well suited for mobile devices a
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birslip
12y ago
That's exactly how I started programming! It was indeed a lot of fun. I remember being blown away the first time I saw a game/demo I wrote run on the real hardware. It was so rewarding. It's nice to see teachers using GBA pr
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birslip
12y ago
If you like this article you might be interested in this article about the mode7 on the GBA: http://www.coranac.com/tonc/text/mode7.htm Personally I love this kind of old-school programming article. It reminds me