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aravind_b
searching PlanetScale…
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Show HN: Keeping your connections alive – A Clojure – Redis story
(hackernoon.com)
3 points
by
aravind_b
8y ago
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0 comments
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by
aravind_b
8y ago
Thanks! If you are referring to the # in this area of the code - https://github.com/aravindbaskaran/redis-pubsub/blob/master/... - then that refers to a Clojure macros autogensym for symbols created with
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Show HN: Clojure Redis pubsub client with keep-alive heart beats
(github.com)
3 points
by
aravind_b
8y ago
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3 comments
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Show HN: Clojure Macros – Lessons from unspoken symbols
(hackernoon.com)
3 points
by
aravind_b
9y ago
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0 comments
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IP Whitelisting anyone?
(hackernoon.com)
1 points
by
aravind_b
10y ago
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0 comments
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Show HN: Breaking down destructuring in JavaScript and Clojure
(hackernoon.com)
1 points
by
aravind_b
10y ago
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0 comments
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Show HN: Mowbly – Open source enterprise mobile SDK
(github.com)
16 points
by
aravind_b
12y ago
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5 comments
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Show HN – A Simple JS Async iterator library
(aravindbaskaran.github.io)
1 points
by
aravind_b
13y ago
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0 comments
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by
aravind_b
13y ago
It's times like these when you feel like going - http://www.youtube.com/watch?v=WWaLxFIVX1s . All the countless seconds, numerous hours, practically aeons of time wasted on this. Damn.
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by
aravind_b
13y ago
A Hack to jump farther and higher in Game#10!! Try this, 1. open Game#10 in chrome 2. Open the web inspector 3. Go to profiles, choose Record Heap Allocations, and start 4. Now try playing the game. You should be able to jump farther and hi