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alvarber
searching PlanetScale…
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by
alvarber
4mo ago
The preview of shader code is quite big, specially as the visual shader nodes feel quite limited. Specially when messing with advanced stuff such as stencils. DrawableTexture2D is also super useful for snow / grass shaders (or anything
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by
alvarber
1y ago
SEEKING WORK | Spain | Remote only Technical Artist with 5+ Years of Experience. Worked on graphic pipelines, shaders, tooling and more. Unity, Godot, Blender, Maya & more. Portfolio & email alvarber.com
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by
alvarber
5y ago
SEEKING WORK | Remote | Madrid Technical Artist / Programmer with 3+ years of experience in Unity and backend. Languages: C#, Python, Rust. Also worked with Blender, Houdini, Unreal. portfolio: https://alvarber.com/ em