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ajlaston
searching PlanetScale…
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4 ms
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by
ajlaston
11mo ago
Great! I pushed it to 120 million and my PC froze. There is diffing and culling but in this benchmark all nodes are drawn since they exist within screen bounds.
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WebGPU Benchmark: 15M Moving Nodes in Browser
(ajlaston.github.io)
2 points
by
ajlaston
11mo ago
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3 comments
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by
ajlaston
11mo ago
I’ve been experimenting with WebGPU and built a benchmark that simulates and renders up to *15,000,000 moving nodes(rectangles)* in real time in the browser. Each node has its own position, velocity, size, and color. All simulation and rend