Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
adamlynch
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
8 ms
·
31.
▲
by
adamlynch
5y ago
Thanks for taking the time to write all that. Very helpful
32.
▲
by
adamlynch
5y ago
This can happen (rarely I think) but it will be fixed soon!
33.
▲
by
adamlynch
5y ago
I see the benefit but: 1. I was trying to keep the UI very minimal. 2. ZIP codes are not universal / consistent. 3. I imagine any API I'd have to use for this would cost me. I'm not against it though but it needs some thought
34.
▲
by
adamlynch
5y ago
Yeah I'll need to look into it and check a few areas
35.
▲
by
adamlynch
5y ago
I will be looking into this for sure
36.
▲
by
adamlynch
5y ago
Will do, thanks
37.
▲
by
adamlynch
5y ago
Great idea! For now I quickly excluded "Zugang Steig"
38.
▲
by
adamlynch
5y ago
Thanks, I've excluded it
39.
▲
by
adamlynch
5y ago
Thanks. I've excluded it
40.
▲
by
adamlynch
5y ago
I've now excluded "escalator", thanks
41.
▲
by
adamlynch
5y ago
Yessss
42.
▲
by
adamlynch
5y ago
>Those "annoying prompts" are there for a reason Yep, but not worth ruining the UX for marginally better geolocation in my case. > How do you justify ignoring the users' wishes with regards to accessing personally ident
43.
▲
by
adamlynch
5y ago
Thanks, will look into it!
44.
▲
by
adamlynch
5y ago
Wow!
45.
▲
by
adamlynch
5y ago
Thanks, I'll look into that
46.
▲
by
adamlynch
5y ago
The data is there but it's difficult to make everyone happy. I don't have a backend but if I did, a leaderboard per town would be nice
47.
▲
by
adamlynch
5y ago
It's "serverless". I don't have a web server of my own and there's no database. The first iteration was very fast. I got 100 in every category in Lighthouse (but that doesn't cover everything of course). It use
48.
▲
by
adamlynch
5y ago
First I used OpenStreetMap tiles (and no Mapbox) but the no-streets one was discontinued. So then I created a custom map layer with Maptiler and used Mapbox-GL because Maptiler's free plan only allows that. I use Mapbox and Maptiler on
49.
▲
by
adamlynch
5y ago
I've actually heard that before! Kiitos :)
50.
▲
by
adamlynch
5y ago
OK I can try to come up with better randomization. About the road, this is due to a discrepancy in the OpenStreetMap data and the actual map tiles I'm using. Hmm. Not sure what I could here. Maybe I can be more lenient when you're
51.
▲
by
adamlynch
5y ago
Damn, I should've tracked that. Judging by the responses here today, it's both too easy and too difficult simultaneously :/
52.
▲
by
adamlynch
5y ago
Great, thanks!
53.
▲
by
adamlynch
5y ago
Good idea
54.
▲
by
adamlynch
5y ago
Report back :)
55.
▲
by
adamlynch
5y ago
Nah it's pretty dumb right now. All I do is filter out some names like "Alley" and join same-named streets. I don't want to make it too easy but I have gotten a lot of feedback today about difficulty (area boundary/
56.
▲
by
adamlynch
5y ago
Thanks. Looks like this: #Worldle #57 X/6 (69%) ⬛⬛⬛⬅ ⬛⬛⬇ ⬛⬛⬇ ⬛⬛⬇ ⬛⬛⬇ ⬛⬛↘ https://worldle.teuteuf.fr
57.
▲
by
adamlynch
5y ago
Thank you :) This has come up so much. I'll be adding it, thanks!
58.
▲
by
adamlynch
5y ago
This has come up so much. I'll be adding it, thanks!
59.
▲
by
adamlynch
5y ago
I don't know exactly but I use the geolocation information Cloudflare gives me in my edge function/worker. It's not 100% accurate or reliable. Your result can vary minutes apart or depending on which network you're on.
60.
▲
by
adamlynch
5y ago
Definitely considering this btw but it might need to be a setting
More ›