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aaronwidd
searching PlanetScale…
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by
aaronwidd
10y ago
Location: Los Angeles, California Remote: Maybe Willing to relocate: No. (Just moved back to LA from NYC.) Technologies: Seeking beginner-level VR developer work in Unity, Virtual Reality, C#... or any role even tangentially related to VR.
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by
aaronwidd
10y ago
SEEKING WORK - Los Angeles, CA I'm pivoting careers to Virtual Reality development, after over a decade working in web. I've been a full-stack web developer, product manager, digital marketing strategist for a long time now, but f
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by
aaronwidd
10y ago
Haven't explored this subject before, but I'd guess there's likely some sort of social, psychological and biological basis for why museums exist and are popular in the first place. Likely the activity involved in "discov
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by
aaronwidd
10y ago
SEEKING WORK - Los Angeles, California or Remote I am seeking work in Virtual Reality and have been building skills in VR, Unity, C#, and 3D modeling over the last few months. I'm a recovering web developer who has decided to pivot ent
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by
aaronwidd
10y ago
SEEKING WORK - Los Angeles, California or Remote I am seeking work in Virtual Reality and have been building skills in VR, Unity, C#, and 3D modeling over the last few months. I'm a recovering web developer who has recently made the de
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aaronwidd
10y ago
This. Remote assistance would be huge
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by
aaronwidd
10y ago
A few weeks ago I went to a family gathering and brought along my Gear VR to demonstrate to my family. My mother, who is in her late 60's loved it immensely. I set her up with a street view app and dropped her in the little village she
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by
aaronwidd
10y ago
It sounds like there's more than a few people working on this idea now. I just feel like it's a little early to be expecting users to go about multitasking like a desktop when we're still at a point in the evolution of VR tec
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by
aaronwidd
10y ago
Personally, I think VR will find it's killer app in being a creative medium and expand from there. There's been too much emphasis on it's possibilities as a passive entertainment experience so far, but the truth is we're
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Tripping Down a Virtual Reality Rabbit Hole
(nytimes.com)
4 points
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aaronwidd
10y ago
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1 comments
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by
aaronwidd
10y ago
Well, I just googled around and found my idea is not super unique.. already found 2 teams working on it: https://www.jukedeck.com http://juke-bot.com/
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by
aaronwidd
10y ago
What this will change probably isn't pop music, it's soundtracks for TV commercials, video games, shows, movies etc. Currently to put music in something you need to license it somehow, in most cases the generic music you hear in m
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aaronwidd
10y ago
Oh wow this is exciting. Dropping the cost of the hardware is definitely a welcome chip away at the consumer barriers to entry with VR
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aaronwidd
10y ago
There was a brief time when QuickTime VR and photo stitching were considered essential skills for anyone getting into digital media. The use cases for it in web projects turned out pretty limited after the novelty wore off though. Quickly n
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aaronwidd
10y ago
I liked this one: http://autopsy.io/ And this: http://www.cbinsights.com/blog/startup-failure-post-mortem/ Personally I'd like to see a post mortem for companies that collapsed. Sometimes the
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Daydream VR devs will need to hack together their own headsets
(cnet.com)
1 points
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aaronwidd
10y ago
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0 comments
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aaronwidd
10y ago
The first time I've attempted putting content of this sort out there. If anyone on HN is interested in the topic of getting into VR (or AR or MR) from a background in web, I'd love to hear what questions you want answered or any f
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aaronwidd
10y ago
3D modeling is a prerequisite skill for emerging tech like VR/AR/MR. The ability to manipulate 3D models competently is soon going to be a pretty essential foundation, like using photoshop
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aaronwidd
10y ago
Very cool to see someone else is making the leap! I just wrote a blog post about the same thing as it pertains to breaking into VR in general. Interestingly, I had dedicated a chunk to the prerequisite of 3D modeling and animation. Mine is
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Can a web developer get into VR?
(globalgum.com)
2 points
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aaronwidd
10y ago
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1 comments
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aaronwidd
10y ago
Consumer VR is in it's infancy. Embryonic almost. In the early days of desktop computer, how many different OSes and hardware configurations were there? In the years of the automobile before the Model T, how many wildly different types
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by
aaronwidd
10y ago
That article left much unanswered. One side thought is that I really wonder what the societal implications are of life-stage depression shifting down to a younger age, coupled with a massive generational cohort (millennials) all entering th
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aaronwidd
10y ago
I was actually hoping this was going to be a story about a very clever marketing campaign
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aaronwidd
10y ago
Something tells me law firms are probably not going to pass along the cost savings of this automation to their clients...
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aaronwidd
10y ago
As someone looking to break into VR from a background in web development, I found this to be really inspirational. Bridging the gap is a big win
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aaronwidd
10y ago
I knew a very talented engineer who was a US expat, he studied in China during college and spoke fluent mandarin. He moved to Beijing about 10 years ago, couldn't stomach it for more than a few months at a stretch, and ended up settlin
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VR on the Web with Mozilla's A-Frame
(aframe.io)
2 points
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aaronwidd
10y ago
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2 comments
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Google Shows HTC Vive Running at 90 FPS in Chrome with WebVR
(roadtovr.com)
2 points
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aaronwidd
10y ago
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0 comments
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by
aaronwidd
10y ago
It's not Rails. Web software development in general has simply plateaued across the board. We're out of new frontiers to innovate around and the work from now on is about playing custodian to the innovations of the past. Unless so
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by
aaronwidd
10y ago
The thing that's really changed in this business is that coding went from being about constantly solving things that had never been done before, to work where the solutions are about doing things the "right" way. For decades
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