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Ygg2
searching PlanetScale…
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121.
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Ygg2
5mo ago
See what they wrote: > Async ruined Rust for me, even though I write exactly the kind of highly concurrent servers to which it's supposed to be perfectly suited. It degrades API It refers to async in Rust, and everyone else is respo
122.
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Ygg2
5mo ago
That's interesting because I remember people talking about Rust green threads as M:N mapping, which seems to be the only difference.
123.
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Ygg2
6mo ago
> It degrades API surfaces to the worst case :Send+Sync+'static because APIs have to be prepared to run on multithreaded executors This isn't true at all. The Send+Sync+'static is basically the limitation of tokio::spawn
124.
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Ygg2
6mo ago
> Rust has green threads in the early days and abandoned them in favour of async / await. Granted the original green thread implementation needed a bit of refinement - making every low level choose between event driven and blocking
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Ygg2
6mo ago
> Green threads are a very controversial design choice that even JVM backed out of. Did they? Project Loom has stabilized around Java 21, no?
126.
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Ygg2
6mo ago
Why? Any links to this decision?
127.
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Ygg2
6mo ago
I see Microsoft mandated AI is doing wonders. For self hosters and Linux enthusiasts.
128.
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Ygg2
6mo ago
> That being said Rust is definitely a much higher level language than either C or Zig. The availability of `Arc` and `Box`, the existence and reliance on `drop` I mean, C++ have RAII and stuff like unique pointer, does that make it high
129.
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Ygg2
6mo ago
Except if you need to expose or consume a C API, or you need to use some obscure performance improvement.
130.
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Ygg2
6mo ago
This depends on what you mean by low level. Commonly it means, how much you need to take care about minute, low-level issues. In that way C, Rust, and Zig are about the same. Dependencies have nothing to do with low-level vs. high-level but
131.
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Ygg2
6mo ago
Sure, but giving them a generous IP license isn't considered a forfeit of your IP. Blizzard actually went a step beyond and asked for your forfeit of any IP that you make with their tools. Not that any of those tools was used for Turtl
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Ygg2
6mo ago
Sure, at the start, yes. But then came Java and Wap. You could, in theory, download a jar from a site and try to run it. God knows if it would run. But it wasn't a locked-down app store that bypassing would land you in hot water.
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Ygg2
6mo ago
I don't disagree. A big reason 2026 is the Year of the Desktop Linux is that MSFT lost any interest in the Desktop PC platform. Outside selling more of my data and filling it with AI Slop. But if, say, AAPL had won the PC wars, we'
134.
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Ygg2
6mo ago
How dare you insult the forty gazillion company! Stand back ma'am I'll protect you from this handsome hacker ruffian! Jokes aside, I have started to see Microslop as the lesser of two evils (two evils being MSFT and AAPL, Google b
135.
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Ygg2
6mo ago
They are the Kings of Apple Ecosystem Deprecations - not just hardware. I'm comparing them to the x86 and the Windows ecosystem. Google is the God-King of Killing software.
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Ygg2
6mo ago
> It’s WoW but it’s not WoW? It's substantially different from a pirate server. > Sounds like they’re talented game designers and they sunk their whole project because they stole art and assets. At the end of the day, they are in
137.
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Ygg2
6mo ago
Because Apple is the King of Deprecations. And they get away with it.
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Ygg2
6mo ago
> A fan project still encroaches and Blizzard as many have pointed out is well within their rights to do this Sure, but I'm sure that IP laws don't demand you send CnD any fan project[1]. In the past, they were way more lenient
139.
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Ygg2
6mo ago
Why do people write fanfiction rather than writing their original stuff? > Oh yeah, because people didn’t want a new game, they wanted free WoW. That's an error; Turtle WoW isn't a free WoW. It's WoW fixed to classic, with
140.
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Ygg2
6mo ago
> I mean you can't get a clearer case of copycatting than this I'm pretty sure Turtle WoW has its own storyline, quests, etc. The story focuses heavily on extending Vanilla. In other words, it's not a simple copycat but a
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Ygg2
6mo ago
I have instructed Claude to make two games in each of your engines for Q3 2031. Your claim is still invalid :P
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Ygg2
6mo ago
Interesting. I merely pointed the flaw in your logic. You assumed I'm some multipolar proponent.
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Ygg2
6mo ago
No, the statement is there is more Rust engines than games. It also adds easy to move goalpost of notability, that only accounts for luck and age, not actual capabilities.
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Ygg2
6mo ago
Here is ten games in bevy engine https://youtu.be/50g3eSrSM6Q Rust has like 2-3 game engines and a bunch of bindings.
145.
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Ygg2
6mo ago
"The claim which is made without proof can be dismissed without proof" - Big Brain
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Ygg2
6mo ago
Past performance doesn't guarantee future performance. Otherwise xkcd https://xkcd.com/605/ would be true.
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Ygg2
6mo ago
Water is merely 49C, said the frog. It's not even 100C. I'll stay. Google really is slow boiling Internet until everyone forgets you can have stuff without ads.
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Ygg2
6mo ago
> What I mean is such a standard says that 1990-2018 was all unaffordable. 2019 was basically the only year that qualifies. Nah, the period around 1080 was honestly the golden age, before the age of RTX ushered the pest that is AI. >
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Ygg2
6mo ago
Tech wise? If you have your UI in Rust it's both the safest and most performant language to implement it. And you don't need to ship the entire web stack just to get GUI.
150.
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Ygg2
6mo ago
Turns out corporations and governments can pay way more than individuals.
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